Hi, I have just started to add some ai traffic in my FSX and that have made it much more fun to fly around traffic made by myself, but I have some questions:1st question
: I have made some changings to a stock airport.bgl with ADE X and now my question is:
if I fx changed an bgl which is placed in "FSX\scenery\0601\scenery\APX49140.bgl"
where do I put my new bgl. file in"FSX\scenery\World\scenery" ?? (as I would mean are the right place)
and will it now load this file instead the one in APX 49140, as I can´t remove because it contained several airports, and I haven´t foud a way to remove a single airport in a stock bgl file.2nd question
: is it possible to make a waypoint in a flightplan instead the aircraft have to land in another airport before returning back to starting airport (I am using A I Flightplanner v.3.1.06)3rd question
: the flightplans I have made Works just fine, except that I can only seldom see the airplanes coming towards the arriving airport when I go on that airport and look at air traffic in FSX.4rd question
: is there anyway to make AI airplanes start and fly in formation ? even if I give 2 aircraft the excactly same start data they will start seperately and fly with a distance betweem them on about 4 miles.(see below)AC#1,ET-198,1%,Week,IFR,1/08:05,1/08:45,021,R,0001,EKKA,1/10:00,1/10:40,022,F,0002,EKSP
: I have changed the Airline name in the aircraft.cfg to" Danish Air Force" but they still call up with their flight number ?? (see below)
my user aircraft uses the "Danish Air Force" as atc_airline call name.[fltsim.0]
sim=AI Lockheed F-16D
atc_airline=Danish Air Force
ui_variation=RDAF Esk 727, Skrydstrup.ET-022
description=Repaint by Chris A Brown
I know this was many questions, but hopefully somebody will help me here and forgive me for asking so much.