Controls - easy vs. realistic

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Controls - easy vs. realistic

Postby Thomas2054 » Tue Jan 02, 2007 10:18 am

In the MSFS-X topic
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Re: Controls - easy vs. realistic

Postby Brett_Henderson » Tue Jan 02, 2007 1:24 pm

Me again  ;)   Set your slider all the way to realistic and be done with it. There's no point in getting all your timing down and then changing it..

As for the calibration. Use whatever method you like for centering and null zones.. it really doesn't matter.

And like I said.. for sensitivity (response/effectiveness).. you have to do that on a plane by plane basis, in the aircraft.cfg file.

Makling the Baron respond realistically by messing with yoke settings (however you choose to do it) will throw all the other planes off.
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Re: Controls - easy vs. realistic

Postby Thomas2054 » Tue Jan 02, 2007 4:18 pm

Brett,

I seem to want to second guess the folks who designed both MSFS and the CH hardware, which, upon reflection, does not seem wise.  What you say makes a lot of sense.  Also, every real airplane has its quirks that require accommodation.  There is no reason that the various sim airplanes should not.

Thanks for your response.

Thomas
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Re: Controls - easy vs. realistic

Postby Brett_Henderson » Tue Jan 02, 2007 4:35 pm

If you have any trouble flight tuning the aircraft.cfg files.. just private-message me   :)
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Re: Controls - easy vs. realistic

Postby Thomas2054 » Thu Jan 04, 2007 2:08 pm

Thanks, Brett.  I will do that.  I have a few things I want to try to see how much of my real world experience I can map to the simulator.  For example, I know in a PA28 that the yoke will rotate CW or CCW about 90 deg. and the ailerons will run to their stops.  If I recall correctly the outside view of the airplane will show control surface movement and I will see if I can draw any correlation between the CH Yoke movement and the surface movements.

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Re: Controls - easy vs. realistic

Postby Thomas2054 » Thu Jan 04, 2007 4:56 pm

Brett,

I tried my idea of looking at control surface deflection vs. yoke / pedal deflection and noticed that the control surface reaches its limit before the yoke does.  Further, the yoke only rotates about 50 degrees compared to about 90 in airplanes (I am used to crushing my clipboard during the "controls free" part of the checklist!).  So that would mean that the sensitivity is much higher if, and it is a big if, the visual deflection is truly related to the control movement.  I suspect it is a weak correlation.

I just drove all the settings as high as I could - max realism, and max sensitivity.  That actually was more satisfying, rather like I had reduced the "delay" in response.  It kind of gave me that sense.

I am guessing that if I used the CH Control Manager I could tune, tweak this thing to my heart's content without any real idea whether I was having the desired effect on the flight model dynamics.  So I am going to stop playing with it and fly it, for now, and see what else I can learn.

Thoughts?

BTW, It is not obvious to me how to use the private message feature.

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