Hardware, VISTA, FSX and YOU Questions and Answers

The following was compiled so those who are seeking answers about VISTA and FSX will have good information in considering their options for hardware upgrades. The information provided in this list is not endorsed by ATI, Nvidia, Microsoft or any other hardware or software manufacturer. What is posted below does not contain secret or proprietary information however what this list should provide is answers to questions many people may not be aware of or who may have a limited understanding of VISTA and FSX.
Some of what I have provided below may change over time however at this time I have confirmed the following through good sources.
1.
Do I need VISTA to run FSX?
A:
No. FSX will run in WindowsXP x32 and WindowsXP x64 however FSX is optimized for VISTA and a new video coding method, embeded and only available in the Windows VISTA operating system.
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2.
Will FSX have DX10 included?
A:
At this time, no. The current plan is that FSX will ship with DX9 support only. DX10 support will be provided in a FSX patch from Microsoft once final development of DX10 hardware has completed and Vista has been released.
-------------------------------------
3.
Will FSX run on WindowsXP with the DX10 patch?
A:
No. DX10 will not function in WindowsXP AT ALL. The DX10 patch will not install on anything other than VISTA. The only way you can have DX10 support is by upgrading to Windows VISTA and a DX10 video card(s).
------------------------------------
4.
Are the desktop and other areas of Windows VISTA DX10 and do they need a DX10 card to see them?
A:
No. All of Windows VISTA desktop effects are DX9. DX10 will only be seen in video games that support DX10.
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5.
Do I need a dual processor for VISTA and FSX?
A:
No. However keep in mind that in order to have a full experience both VISTA and FSX a dual processor will be needed and you SHOULD plan for a dual core build. Also quad core processors as they are developed and released will allow further VISTA and FSX performance gains. VISTA and FSX will support hardware upgrades such as quad core processors. It is undefined that WindowsXP will be able to use or take full advantage of any quad core technology. Just like Windows 98 and Millennium, WindowsXP will also be phased out. Microsoft has hinted that phase-out may come faster with WindowsXP than other versions of Windows however nothing has been decided 100% as of now.
------------------------------------
6.
I hear I need a huge amount of memory to run VISTA and FSX. Is this true?
A:
It depends on what you consider a huge amount. I currently use 2gigs of memory for WindowsXP x64-x32 and FS9 so I do not consider 2gigs huge but most people do. For best results, the Windows VISTA operating system will want 512mb of memory dedicated to it alone. FSX will want to see another gig. At minimum one could run with 1gig of memory in VISTA with FSX however I firmly believe that will handicap the sim. I would NOT run with less than 2gigs. Also, VISTA will support more physical memory than WindowsXP so too much memory is no longer an issue.
------------------------------------
7.
What is DX10 and what can I expect from upgrading?
A:
That question requires a HUGE answer if one wants to hear all the technical mumbo-jumbo. I will however refrain from going into details and keep it simple here; In a nutshell DX10 provides a way to significantly increase the amount of information being processed on the same size GPU we see today and therefore opens the door to not only allowing more visuals and much higher frame rates but allow additional features which were not possible in the past due to core limits.
A game must be designed for DX10 and with DX10 LOD (Level Of Detail). You will not increase the depth of visuals in a DX9 game by simply upgrading the hardware to DX10. In order to see impressive visuals the game or application developer must add the details DX10 will display. How impressive DX10 will visually look will be directly related to how much detail the developer places in the game.
At first the LOD you experience with DX10 may not be huge however this will rapidly change over the first year DX10 is on the market.
With or without high LOD, the frame rate you are use to seeing will jump significantly with DX10.
Not only does DX10 provide a significant boost to the graphics sub system, DX10 will also provide a boost to your processor. The GPU will take over tasks up till now the processor was required to run. With DX10 your processor will now have significantly more cycles available for AI and other calculations.
Another level of game play will also be coming of age with DX10. It is called PhysX. PhysX is a method of applying real world physics to the 3D game world. Even if not used and supported at first, PhysX is slated to be incorporated on the new DX10 cards from both ATI and Nvidia. ATI will have the technology embedded in its core. ATI already supports PhysX on their x1600 through x1900xtx cards when used in a 2 and 3 card Crossfire solution and a driver update is applied. Games must have PhysX support in order to take advantage of it. This is something that will also come of age over the next year or so.
-----------------------------------
8.
Do I need DX10?
A:
No. FSX will run on WindowsXP but you will never see the items I mentioned in #7 without it.
EDIT: You may not need it but you will WANT DX10 once you see the difference. You must install Windows VISTA to have DX10
-----------------------------------
9.
I am planning on upgrading and I do not want to wait for DX10. Do I absolutely need SLI or Crossfire for FSX?
A:
No. However if you want to have the best FSX experience you should seriously consider either an SLI or Crossfire system. A decent DX9 SLI or Crossfire rig will probably place you in the same performance and visual
Some of what I have provided below may change over time however at this time I have confirmed the following through good sources.
1.
Do I need VISTA to run FSX?
A:
No. FSX will run in WindowsXP x32 and WindowsXP x64 however FSX is optimized for VISTA and a new video coding method, embeded and only available in the Windows VISTA operating system.
-------------------------------------
2.
Will FSX have DX10 included?
A:
At this time, no. The current plan is that FSX will ship with DX9 support only. DX10 support will be provided in a FSX patch from Microsoft once final development of DX10 hardware has completed and Vista has been released.
-------------------------------------
3.
Will FSX run on WindowsXP with the DX10 patch?
A:
No. DX10 will not function in WindowsXP AT ALL. The DX10 patch will not install on anything other than VISTA. The only way you can have DX10 support is by upgrading to Windows VISTA and a DX10 video card(s).
------------------------------------
4.
Are the desktop and other areas of Windows VISTA DX10 and do they need a DX10 card to see them?
A:
No. All of Windows VISTA desktop effects are DX9. DX10 will only be seen in video games that support DX10.
-------------------------------------
5.
Do I need a dual processor for VISTA and FSX?
A:
No. However keep in mind that in order to have a full experience both VISTA and FSX a dual processor will be needed and you SHOULD plan for a dual core build. Also quad core processors as they are developed and released will allow further VISTA and FSX performance gains. VISTA and FSX will support hardware upgrades such as quad core processors. It is undefined that WindowsXP will be able to use or take full advantage of any quad core technology. Just like Windows 98 and Millennium, WindowsXP will also be phased out. Microsoft has hinted that phase-out may come faster with WindowsXP than other versions of Windows however nothing has been decided 100% as of now.
------------------------------------
6.
I hear I need a huge amount of memory to run VISTA and FSX. Is this true?
A:
It depends on what you consider a huge amount. I currently use 2gigs of memory for WindowsXP x64-x32 and FS9 so I do not consider 2gigs huge but most people do. For best results, the Windows VISTA operating system will want 512mb of memory dedicated to it alone. FSX will want to see another gig. At minimum one could run with 1gig of memory in VISTA with FSX however I firmly believe that will handicap the sim. I would NOT run with less than 2gigs. Also, VISTA will support more physical memory than WindowsXP so too much memory is no longer an issue.
------------------------------------
7.
What is DX10 and what can I expect from upgrading?
A:
That question requires a HUGE answer if one wants to hear all the technical mumbo-jumbo. I will however refrain from going into details and keep it simple here; In a nutshell DX10 provides a way to significantly increase the amount of information being processed on the same size GPU we see today and therefore opens the door to not only allowing more visuals and much higher frame rates but allow additional features which were not possible in the past due to core limits.
A game must be designed for DX10 and with DX10 LOD (Level Of Detail). You will not increase the depth of visuals in a DX9 game by simply upgrading the hardware to DX10. In order to see impressive visuals the game or application developer must add the details DX10 will display. How impressive DX10 will visually look will be directly related to how much detail the developer places in the game.
At first the LOD you experience with DX10 may not be huge however this will rapidly change over the first year DX10 is on the market.
With or without high LOD, the frame rate you are use to seeing will jump significantly with DX10.
Not only does DX10 provide a significant boost to the graphics sub system, DX10 will also provide a boost to your processor. The GPU will take over tasks up till now the processor was required to run. With DX10 your processor will now have significantly more cycles available for AI and other calculations.
Another level of game play will also be coming of age with DX10. It is called PhysX. PhysX is a method of applying real world physics to the 3D game world. Even if not used and supported at first, PhysX is slated to be incorporated on the new DX10 cards from both ATI and Nvidia. ATI will have the technology embedded in its core. ATI already supports PhysX on their x1600 through x1900xtx cards when used in a 2 and 3 card Crossfire solution and a driver update is applied. Games must have PhysX support in order to take advantage of it. This is something that will also come of age over the next year or so.
-----------------------------------
8.
Do I need DX10?
A:
No. FSX will run on WindowsXP but you will never see the items I mentioned in #7 without it.
EDIT: You may not need it but you will WANT DX10 once you see the difference. You must install Windows VISTA to have DX10
-----------------------------------
9.
I am planning on upgrading and I do not want to wait for DX10. Do I absolutely need SLI or Crossfire for FSX?
A:
No. However if you want to have the best FSX experience you should seriously consider either an SLI or Crossfire system. A decent DX9 SLI or Crossfire rig will probably place you in the same performance and visual