by PisTon » Thu Jun 29, 2006 1:52 am
AA uses FP16 blending, so does HDR. That would mean you need two FP16 units on a card (or an FP32 unit) to do AA + HDR at the same time.
No Nvidia cards can currently do FP16 HDR and AA at the same time since they only have a FP16 blender.
So what I'm saying is, true FP16 HDR and AA is impossible on Nvidia, but not ATI since they have FP32 support.
The only way you could do both at the same time, is use another way of doing HDR, but HDR that uses true FP16 blending is the best.
How does Farcry do HDR anyway?
Last edited by PisTon on Thu Jun 29, 2006 1:54 am, edited 1 time in total.