GF4 TI4200 FPS @ FS9 Scenario

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GF4 TI4200 FPS @ FS9 Scenario

Postby congo » Sun May 23, 2004 10:12 pm

Vickers Vimy Trans Atlantic Flight preset FS9 flight.

It's not likely many people have addon scenery here.


I hit S until I got this view and snapped the shot with the FPS.

Quality driver settings with 53.06 drivr, 2Qx AA, 2x AF.

FS9 settings: 4x mipmapping, all else maxed



Image



Here is the same shot with clear weather:

Image


Those clouds kill my FPS, exactly by half with these settings.
Last edited by congo on Sun May 23, 2004 10:38 pm, edited 1 time in total.
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Re: GF4 TI4200 FPS @ FS9 Scenario

Postby Politically Incorrect » Mon May 24, 2004 4:09 am

Agreed, took me awhile to figure that out. You can see i my post in "payware" that when getting into clouds the frame rates drop imediately. But even with a severe thunder storm going on rates are acceptable with what I have.
The only time a low rate annoys me is when I'm trying to look real quick.
I guess now I better find a busier airport than my hometown one, maybe Chicago and see how the rates are there.
I find anything lower than 15 can annoy me at times, and as for me having my rates locked at 40, I read that in a simming magizine, don't know why I have it that high? But if I'm not mistaken that setting really has nothing to do with the performance does it?
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Re: GF4 TI4200 FPS @ FS9 Scenario

Postby Gixer » Mon May 24, 2004 6:22 am

Clouds are my biggest hitter on my GF4 Ti4600.  I turn clouds down, water effects off and special effects off so I can max other settings.

though I have to turn autogen down when flying fast movers as it cant keep up then either lol.  Thats why gliders are so great  ;) Simple models, low speeds enables me to turn my settings up hehehehehe.
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Re: GF4 TI4200 FPS @ FS9 Scenario

Postby KnightStryker » Mon May 24, 2004 7:26 am

I have found that one of the best cures for FPS problems is to turn off the FPS display. Sure there is sometimes a need to see how many FPS you are getting. But alot of people get caught up on a number say 15 or 25. If they see the FPS drop below this number then they start worrying and tweak every little thing until they can get that number back up. I have a friend that will not let his FPS drop below 18, if it does he gets so mad that he turns off the computer right then.
To test this out set up a flight just a short one will do. Make sure the FPS is displayed and fly. After you are done record any data you may want to keep track of and then redo the whole flight again this time with the FPS NOT displayed. the second flight must have the same settings for weather, traffic, time, season, everything. I can almost guarantee that the second flight will go smoother. And you will actually see more and fly the plane more because you will have more time to since you are no longer looking up in the top left corner to see how bad your FPS is.

Just my opinion, but it works for me.

Kevin
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Re: GF4 TI4200 FPS @ FS9 Scenario

Postby bm » Mon May 24, 2004 7:44 am

Whens the 6800 coming Gixer!

I decided to try the experiment too.

System: Intel P4c 3.2Ghz, ATi 9800XT, 1Gb Corsair DDR-XMS PC3700

Card settings: 6x AA, 4x AF, Texture Preference - high quality, Mipmap - high quality, V-sinc - Application preference, Tru-form -application preference, CAT 4.4

FS settings: all scenery, aircraft and clouds (except draw distances) on full
Display: Global texture size - Massive, Trilinear, Mip-map x4, hardware rendered lights x8, transform and lighting on and render to texture on. Resolution 1152x864.

Number one - pretty good !

Image

Two and three - here you can really see the difference a few more clouds makes! No lower setting or anything - just the clouds had moved on.

Image

Image

I forgot to try it with no clouds :-X
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Re: GF4 TI4200 FPS @ FS9 Scenario

Postby Fozzer » Mon May 24, 2004 2:04 pm

GF4 Ti 4200...
I was never very happy with FS 2004 and it's frame-rate hogging, rather un-realistic cloud formations and shapes...
Which is why I run FS 2002 together with a combination of it's own weather program and add-on "Weather Maker"... ;D...!
My frame rates are locked at 30 FPS and with everything maxed out, (ATC at 5%, 'cos I can't stand the chatter... ;)...), I hover around 29-30 FPS, including the weather... ;D...!
Even my add-on Lago FSSE objects don't affect the frame rate... ;D...!
Happy, or what... ;)...!

Cheers all... ;D...!

Paul.

System specs below... ;)...!
Win 8.1 64-bit. DX11. Advent Tower. Intel i7-3770 3.9 GHz 8-core. 8 GB System RAM. AMD Radeon HD 7700 1GB RAM. DVD ROM. 2 Terra Byte SATA Hard Drive. Philips 17" LCD Monitor. Saitek Cyborg X Fly-5 Joystick. ...and a Briggs and Stratton Petrol Lawn Mower.
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Re: GF4 TI4200 FPS @ FS9 Scenario

Postby GeneticA » Mon May 24, 2004 3:40 pm

I have found that one of the best cures for FPS problems is to turn off the FPS display. Sure there is sometimes a need to see how many FPS you are getting. But alot of people get caught up on a number say 15 or 25. If they see the FPS drop below this number then they start worrying and tweak every little thing until they can get that number back up. I have a friend that will not let his FPS drop below 18, if it does he gets so mad that he turns off the computer right then.  
To test this out set up a flight just a short one will do. Make sure the FPS is displayed and fly. After you are done record any data you may want to keep track of and then redo the whole flight again this time with the FPS NOT displayed. the second flight must have the same settings for weather, traffic, time, season, everything. I can almost guarantee that the second flight will go smoother. And you will actually see more and fly the plane more because you will have more time to since you are no longer looking up in the top left corner to see how bad your FPS is.

Just my opinion, but it works for me.

Kevin


You're right, if FSAA is open. Since FSAA is trying to smoothen up the jadged edges, it also tries to smooth the edges of the characters on the screen. That is a lot of work for the VGA because those characters are all jadged.

I found out this with some experiment. I activate FSAA (poor MX440), then on the spot plane view I continiously rotate the camera around the plane, when I open the FPS display, still rotating the camera, the motion begins making jumps.

I also realized this in F1 2002 game. With FSAA activated, when I open the hud display you no longer play the game but watch the slide show!

FSAA don't like numbers and characters written on the screen.
I'm trying to land
This aeroplane of ours gracefully
But it seems just destined to crash
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