CH flight yoke and pedals

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CH flight yoke and pedals

Postby galvestin » Thu Dec 30, 2004 2:47 am

Just got these today and with FS4 this is a hands down better experience! A couple of questions though:

While I would love to be able to play all the time, when they do have to be put away, how is everyone going about storing the yoke and the pedals? Is there a case out there you can get, or other ideas? Together they are quite larger than a typical controller,

2ndly,  I noticed the middle and far right "rotation" levers, the one used for the propeller controll axis and mixture axis, are reversed-at least so I think-if you pull it up in the control panel under controllers, it reports the right most level as the x rotation and the y rotation as being the middle  lever.  The only reason why I am wondering if this is incorrect is that the properties screen lists the z, x and y in that order, and I would assume that the physical levers would be in that order as well-I definitely could be wrong here though. I'm just wondering they are reversed by chance?

Lastly, anyone have other good suggestions to get more use out of these controllers, say in a racing game or similar?
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Re: CH flight yoke and pedals

Postby Paz » Thu Dec 30, 2004 5:30 am

 I store mine in the boxes they came in, that's the only question I can answer, I think you can use them for driving games but I have a racing wheel for that.
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Re: CH flight yoke and pedals

Postby galvestin » Fri Dec 31, 2004 11:28 pm

 I store mine in the boxes they came in, that's the only question I can answer, I think you can use them for driving games but I have a racing wheel for that.



That makes sense though, I didn't think about the fact that a driving wheel would offer a larger turning radius which in turn would provide a more "realistic" feel to it.
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Re: CH flight yoke and pedals

Postby GunnerMan » Sat Jan 01, 2005 1:29 am

A larger turning radius there are no settings to change the turning scnsitivitis but I kow in real cessna a yoke will tur over 90 degrees each way
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