Frame Rate Wars

Graphics Cards, Sound Cards, Joysticks, Computers, etc. Ask or advise here!

Frame Rate Wars

Postby nickle » Thu Jun 03, 2004 12:14 pm

High end cards sell by FR speed tests using benchmarks and games.
Last edited by nickle on Thu Jun 03, 2004 12:22 pm, edited 1 time in total.
nickle
1st Lieutenant
1st Lieutenant
 
Posts: 341
Joined: Tue Jun 24, 2003 11:49 am
Location: San Diego, Ca

Re: Frame Rate Wars

Postby GeForce » Thu Jun 03, 2004 3:15 pm

Hmmm interesting Nickle. Thanks for that I'll bear it in mind.

Cheers,

Jon 8)
Image
LiveScripts.NET - Over 300 free Scripts and Extensive Scripting Tutorials
AMD Athlon 64 3700+ @ 2.8G
User avatar
GeForce
Major
Major
 
Posts: 2486
Joined: Fri Aug 22, 2003 4:20 am
Location: London, United Kingdom

Re: Frame Rate Wars

Postby congo » Thu Jun 03, 2004 4:04 pm

Regardless of the technical aspects and trickery of claimed frame rate performance, all the average end user wants of their computer is to be able to use their software for what it was intended to do.

In applications like flight simulators, this isn't the same for everyone. An Instrument Flyer is probably happy with rapid gauge and control response and an occasional look out of the cockpit, whereas a screenshot fanatic wants a quality rendering of his FS world.

PC performance and specifically video performance have always seemed to be lagging behind the software as far as mainstream users and affordability are concerned.

This has led to incredible frustration by the community at large and a seemingly desperate attempt for most of us to eek out that last little bit of performance from our machines so we can run our software.

Current mainstream hardware is something we could only dream about just a few years ago yet we still strive for performance to meet the software's requirements.

Some older software did amazing things on very poor (by today's standards) hardware. I remember running "Falcon" on an Amiga 500 and thought it was awesome. The Amiga was, I believe, a 7.14mhz cpu, 1/2 a megabyte of RAM ;D with onboard sound, video and no hard disk! It did the job in hand at the time, but only just!

Do the math, and think about the speed and capability of our hardware compared to then. However, we still face the same issues regarding the hardware/application performance ratio.

Albeit, we do want and indeed expect quality and complexity in our software we barely thought about years ago, but is this a valid excuse for our software to produce seemingly poor performance results on today's fantastic hardware?
I think not.

Frame Rates Wars Forever!!!!    ;)
ImageMainboard: Asus P5K-Premium, CPU=Intel E6850 @ x8x450fsb 3.6ghz, RAM: 4gb PC8500 Team Dark, Video: NV8800GT, HDD: 2x1Tb Samsung F3 RAID-0 + 1Tb F3, PSU: Antec 550 Basiq, OS: Win7x64, Display: 24&
User avatar
congo
Major
Major
 
Posts: 3655
Joined: Fri Aug 16, 2002 12:13 am
Location: Australia


Return to Hardware

Who is online

Users browsing this forum: No registered users and 521 guests