striker wrote:To be honest I bought it and use it occasionally but it's no match for P3D in terms of depth and options.
The plane addons in P3D are indeed superior in terms of realism and depth of the systems/avionics for now.
However, some of the default planes are very nice out of the box, and many freeware mods are available to improve the avionics and flight models for other default planes. The TBM 930, the Airbus A320Neo and the Citation CJ4 are probably the best examples to show how good the improvements can get
Ouside cities the terrain is basic but otherwise fictional. I will post a picture of a place I know on google earth and MSFS2020. MSFS2020 is fictional in this area,. Nothing is right. there is water where there is none. Trees where there are non and no trees etc
You must have a configuration problem because this is completely wrong.
I agree the placement of the forest is not always 100% correct, but I remind you that we get full photorealistic textures everywhere on the planet, with quite accurate autogen for trees and buildings on top of it.
The only places where you get "generic" ground textures are the places where the ground photos were covered by clouds. For these places, the Azure system tries to "guess" what kind of terrain is hidden, and puts some generic textures on the groud at these places. This happens a lot in Switzeland around Sion, for example.
MSFS uses the photo pictures from Bing Maps, which is unfortunately not as nice as Google Maps in many places. However, we also get some automatic color correction of the terrain tiles which makes them look much better than what you see in Bing Maps
We should also mention the differences between photogrametry cities and non-photogrametry ones.
With photogrametry, you get the real 3D buildings as showns in Bing Maps, but this feature is only available for a very small amount of cities.
Without photogrametry, you still get photorealistic (satellite or aerial pictures) ground textures, but with generic buildings on top (still with quite accurate placement though).
The updates are a huge PIA as you load up for a quick flight and have to wait hours . In other words you can't use it regularly.
The updates are announced a few days in advance, so you can organize.
And setting up the controls, and pause, change airport or change aircraft mid flight? Forget it. A complete PIA in this aspect
Sorry, what is the problem there exactly ?
The "developer mode" lets you change aircraft while in mid-air.
You can change airport in the same way you did in FSX.
Setting up the controls is different, yes, but not that bad.
Pause ? You have active pause with the "Pause" key, or you can also just press "Esc" key...
So your "forget it" is vastly exagerrated here, don't you think ?