stability inconsistancy

Has anyone else found an inconsistancy between "Free Flight" and "Single Combat" modes? I used "Free Flight" to set the sitting/angle points. Once I had the plane sitting like it should -- no upward bounce or a fall -- I tried it in a mission. Quite a bit of bounce to the ounce, especially for the AI. 
Checked it in "Free Flight" and it nicely sat there but it wouldn't do so in a mission. I then checked and, thereby, reset it in "Single Combat" mode. Now it sat well, took off well (even as an AI). Tried it again in "Free Flight" but the plane's tail got caught in a fast updraft.
Oh, well, this is Combat Flight Simulator, not Free Flight Simulator.

Checked it in "Free Flight" and it nicely sat there but it wouldn't do so in a mission. I then checked and, thereby, reset it in "Single Combat" mode. Now it sat well, took off well (even as an AI). Tried it again in "Free Flight" but the plane's tail got caught in a fast updraft.
Oh, well, this is Combat Flight Simulator, not Free Flight Simulator.
