~S~ Ivor
I always liked these two:
Hangar type A
Hangar type D
Both by Robert Waszkiewicz
Find them here:
http://www.simviation.com/fsdesign_macros5.htmThey don't use textures, but do look great both inside and out - they even have strip lighting inside and a nice floodlight effect at night. If you get the coordiantes right you could have a scenery starting point right inside one. Very nicely done indeed. In fact, some of the best ones I've ever seen for CFS1.
If I remember rightly they don't have crash detection, but you could fix this by creating some invisible walls using EOD and placing them carefully around the hangars. I've tried this and it works very well (but is a little fiddly).
I'd be interested in seeing your scenrey when you've done - I've had my interest in CFS1 re-awakened with the new rocket-enabled TG2 for XP (and a neighbour whom I got interested and who is now using my old Saitek X-45 and a bargain bin version of the game to shoot me down with alarming regularity...

)
All the best,
~S~
Pads