CFS3 Textures

Making missions, aircraft, scenery or other add-on for CFS 1, 2 or 3? Ask or advise here!

CFS3 Textures

Postby Iroquois » Thu Jun 19, 2003 3:30 pm

I'm working on a little project to convert FS2002 aircraft to CFS3 format. FS2002 comes with the original Gmax model of the Dash 8 so that was a start.
My question is, how do I convert Bitmap textures to CFS3's DDS texture format? It doesn't tell me how in the SDK.
[center]I only pretend to know what I'm talking about. Heck, that's what lawyers, car mechanics, and IT professionals do everyday. ;)
The Rig:
AMD Athlon XP2000+ Palomino, ECS K7S5A 3.1, 1GB PC2700 DDR, Geforce FX5200 128mb, SB Live P
User avatar
Iroquois
Major
Major
 
Posts: 2704
Joined: Sat Nov 16, 2002 10:03 pm
Location: Ontario Canada

Re: CFS3 Textures

Postby Woodlouse2002 » Fri Jun 20, 2003 6:25 pm

Use MW's lates DXTbmp to creat DDS files from Bitmaps. ;)

Good luck.
Woodlouse2002 PITA and BAR!!!!!!!!

Our Sovereign Lord the King chargeth and commandeth all persons, being assembled, immediately to disperse themselves, and peaceably to depart to their habitations, or to their lawful business, upon the pains c
User avatar
Woodlouse2002
Colonel
Colonel
 
Posts: 10369
Joined: Wed Feb 06, 2002 3:51 pm
Location: Cornwall, England


Return to CFS Development

Who is online

Users browsing this forum: No registered users and 86 guests