by Iroquois » Thu Jun 19, 2003 3:30 pm
I'm working on a little project to convert FS2002 aircraft to CFS3 format. FS2002 comes with the original Gmax model of the Dash 8 so that was a start.
My question is, how do I convert Bitmap textures to CFS3's DDS texture format? It doesn't tell me how in the SDK.
[center]I only pretend to know what I'm talking about. Heck, that's what lawyers, car mechanics, and IT professionals do everyday.

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