by Si » Fri Oct 03, 2003 6:45 pm
Absolutely, Martin was only talking about converting player aircraft for use as drones some of which had missing props , He created some payload objects using the prop library that comes with cfs, I noticed that there are some bell-206 props in the prop library and tryed to do for Helos what Martin did for Planes. It didnt work how ever and I asked Martin how his system worked as I didnt clearly understand what was going on .He put me right by explaining that my decompiler had made an error because the animation has a reverse call if you know what I mean to a variable table.Theres more to it but I doubt you want all the details.
I dont doubt that drone choppers created specifcally for cfs2 would be best. Your fine S-51 is however the only one Ive seen ,If there are more out there please let me know. Ive just discovered the payload workaround that Ive been working on dosn't work in quick combat, it is for missions only.
Last edited by
Si on Fri Oct 03, 2003 7:02 pm, edited 1 time in total.