FSX/P3D Airport AI Vehicles Package V1.0 question

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FSX/P3D Airport AI Vehicles Package V1.0 question

Postby Emile » Mon Jul 27, 2020 8:40 am

Hello,
"1) FIND your "LWcfg.spb" file, located in: "Desktop/(your username)/AppData/Roaming/Microsoft/FSX"
RENAME "LWcfg.spb" TO "LWcfg.spb.bak" using Windows Explorer (Mouse right click -> Rename File)."

P3d V5Hf there is no (Win10 x64) Microsoft/fsx entry ?
Where to find the "LWcfg.spb"?

Thanks in advance
Emile
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Re: FSX/P3D Airport AI Vehicles Package V1.0 question

Postby Canuck1955 » Mon Jul 27, 2020 1:21 pm

Emile wrote:Hello,
"1) FIND your "LWcfg.spb" file, located in: "Desktop/(your username)/AppData/Roaming/Microsoft/FSX"
RENAME "LWcfg.spb" TO "LWcfg.spb.bak" using Windows Explorer (Mouse right click -> Rename File)."

P3d V5Hf there is no (Win10 x64) Microsoft/fsx entry ?
Where to find the "LWcfg.spb"?

Thanks in advance
Emile
EBBR


I do not really understand your question. Are you using P3D or FSX. If P3d then check in C:\Users\yourname\AppData\Roaming\Lockheed Martin\Prepar3D v4 (or v5) if you re FSX then use the one in your text. Having said all that I do not have any files with the .spb extension, I do however have LWcfg.xml files relating to both sims.
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Re: FSX/P3D Airport AI Vehicles Package V1.0 question

Postby Emile » Wed Jul 29, 2020 10:52 am

HI,
I run P3D v5 hf and I found the solution
Have a nice day
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Re: FSX/P3D Airport AI Vehicles Package V1.0 question

Postby Emile » Fri Aug 14, 2020 10:57 pm

Hello,
It works very well in P3d V5 hf2
Thanks
Have a nice day
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Re: FSX/P3D Airport AI Vehicles Package V1.0 question

Postby villagedefrance » Mon Aug 17, 2020 3:10 am

Cool, I am glad it is working ok in P3D.
I made that package for FSX but couldn't test it in P3D because I don't have P3D.

Are you using the "headlight" optional models? are they fine in P3D?
I am asking because there was some issues with headlights in FSX Steam ...
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Re: FSX/P3D Airport AI Vehicles Package V1.0 question

Postby Emile » Wed Aug 19, 2020 5:33 am

Hello,
I did not try the "headlight" optional models

Later?
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Re: FSX/P3D Airport AI Vehicles Package V1.0 question

Postby Emile » Thu Aug 20, 2020 5:46 am

[Models_Headlights] installed and running OK
What is the advantage of the [Models_Textures]?
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Re: FSX/P3D Airport AI Vehicles Package V1.0 question

Postby mitsos-wu » Tue Dec 29, 2020 1:04 pm

:clap: I just tried this in my P3D4.5 (hot fix 2)
;) It works nice ... i am not sure about the lights though but as far as the textures goes, yes it works.
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