by Daube » Thu May 22, 2014 9:06 am
It's always the same: the internal physic engine of FSX/P3D does not support thrust vectoring.
It can be implemented by external modulesm though. But nobody did it yet. The only tentatives of thrust vectoring were done for VTOL operations, in which aerodynamics can be ignored.
Thrust vectoring "in flight" might be much more difficult to implement.