@ Daube
Too many add-ons had problems with DX10. In the end it wasn't worth remembering when to turn it on or off.
That won't be a problem, of course, with P3D unless I bring in FSX planes. Which I probably will.
As to the shadows inside the plane, I do think that it adds a greater "feel" to banking. Had I known that, I might have used DX10.
I tried the high speed, low altitude, turns, and it did bring my FPS down.
But with what I like to fly, and how I like to fly, low & slow, That is rarely going to be a problem.
So far, my settings are in the same position as when P3D was loaded.
The flights behave well, better in some ways, than FSX.
The ground textures and elevation look a little better than FSX.
Land class is no better than FSX
The planes definitely behave as if they have mass.
Sudden acceleration makes your viewpoint move back as it should. Suddenly pulling back on the throttle, and your viewpoint moves forward as your body would in real life.
@ pegger
As far as I'm concerned, Prepar3d is still in the development stage. This is a "general" environment built upon some older software.
When used for training in a particular area
(say Groom Lake, Nevada), that area will be developed as add-on scenery for BIG bucks.
We, the public, may never see some of the areas that they'll be paid to create. Especially the scenery for the government.
@
peteI never had Prepar3d V1.x, and from your shots it looks pretty much the same as basic FSX.
Perhaps you, or someone, could post a few shots comparing V1.x & V2.
Today was my first real day with Prepar3d V2. I think that the aircraft "feel" different when you're flying them. Not as different as X-Plane 10, but still different.
I do think that LM is going in the right direction.