by IndioBlack » Mon May 09, 2005 2:54 am
Good work. Yes it is the "flak" that is the problem, and turning a copy of "flaktower" into "flak" will fix it.
I've reposted the missions without the "flak" included, but Simviation seem to have lost the package, despite listing it as being available.
Regarding the B-17 AIs landing: I just tell 'em to bugger off when I get near the airfield, and concentrate on my own landing.
I wrote the missions, because it seemed that it was the only way I was going to get to fly the B-17 in CFS3, and getting to fly the B-17 was the only reason I bought CFS3. I certainly couldn't get the campaigns to recognise the aircraft, despite trying various fixes and campaign generators.
So the missions are principally designed to get you taking off, flying to target, dropping some ordnance and getting home to land in one piece, under a variety of time and weather conditions, with a variety of different targets, and a varying level of enemy aircraft to harass you. That's what I wanted, and having done them, I thought I might as well share them with any other B-17 fans out there.
If you're comfortable with the Mission Builder, please feel free to modify and improve the missions, and then post 'em up so I can have something new to fly 8)