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Flying Swordfish + Anti Shipping mission

Posted:
Fri Mar 12, 2004 9:21 am
by Von_Eutin
Anyone download the Swordfish and Anti Shipping missions?
If so, have you flow the Swordfish mission and been able to find an enemy ship? I have flown the waypoints numerous times and found nada. I really want to put a torpedo into Bismarck.
Any success?
The 46th Mossie Anti-ship missions are a literal blast!
Re: Flying Swordfish + Anti Shipping mission

Posted:
Fri Mar 12, 2004 9:33 am
by HawkerTempest5
I have downloaded the missions but not flown the Swordfish mission yet. However, if it's like the Beaufighter V's Convoy mission, warp to the first waypoint and then just follow that purple arrow on the tactical display and the ships are not far away. If you warp to the first way point and then warp again, you end up back at your starting location.
Re: Flying Swordfish + Anti Shipping mission

Posted:
Fri Mar 12, 2004 1:40 pm
by Bob_Ruff
Bismarck has not been released yet.
Wulfmann
Re: Flying Swordfish + Anti Shipping mission

Posted:
Fri Mar 12, 2004 4:25 pm
by Von_Eutin
I have downloaded the missions but not flown the Swordfish mission yet. However, if it's like the Beaufighter V's Convoy mission, warp to the first waypoint and then just follow that purple arrow on the tactical display and the ships are not far away. If you warp to the first way point and then warp again, you end up back at your starting location.
Haven't seen the purple arrow but maybe I wasn't looking to closely so I will give it another shot tonight. Yes, I think its alot like the Beaufighter mission.
Speaking of the Beaufighter, is there any way to add rockets or torpedos?
As of the Bismark, I have the ship files, is it just not included in the mission plan? If not, can it be added?
Re: Flying Swordfish + Anti Shipping mission

Posted:
Fri Mar 12, 2004 4:37 pm
by Woodlouse2002
Speaking of the Beaufighter, is there any way to add rockets or torpedos?
Wait for the Beaufighter TFX for all that stuff.

Re: Flying Swordfish + Anti Shipping mission

Posted:
Mon Mar 15, 2004 8:59 am
by Can_Sapper
I've flown the missions and haven't seen hide nor hair of any enemy vessels. Have you noticed any problems as you try to land on the carrier afterwards? I find that on final the deck seems to drop drastically and I end up crashing. I don't so much mind that, but I would like to find that bloody target!!!!!
Re: Flying Swordfish + Anti Shipping mission

Posted:
Mon Mar 15, 2004 2:38 pm
by Von_Eutin
Well, the trick is to don't forget to install the GroundCrew Ships. When you download the files, there a little installation programs contained within each that copy the files to the right directory. Once I ran those I was set.
The Swordfish missing is fun but if you want to have some real fun, install the Mossie Mission Pack and get the Douglas A-26 intruder and substitute it for the Mossie. The intruder carries more rockets and two torpedos. There are three A-26 planes that you can download. I have had the most success with the one labeled 3un_j_1d (or something like that). The 75 mm cannon in the nose packs a powerful punch!
Re: Flying Swordfish + Anti Shipping mission

Posted:
Mon Mar 15, 2004 3:15 pm
by Black
Hi
Can-Sapper - that was the compromise worked out by the skilled in the community to enable planes to land on carriers at all.
At a certain distance out the model changes to have the deck on the sea - and you can land. Set your approach for sea level - not the deck! (You also get some over-run too ;)).
Capt Black
Re: Flying Swordfish + Anti Shipping mission

Posted:
Mon Mar 15, 2004 3:16 pm
by HawkerTempest5
[quote]I've flown the missions and haven't seen hide nor hair of any enemy vessels.
Re: Flying Swordfish + Anti Shipping mission

Posted:
Tue Mar 16, 2004 7:19 am
by Can_Sapper
Tks for the advice about landing at sea level, I'll try that. As for the ships, I'd loaded all the ships at the beginning and they haven't appeared. Only British ships, not a Jerry to be found. Maybe they ran away???
:-)