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View question and general comments

PostPosted: Tue Feb 03, 2004 10:28 pm
by CRaider
Hi,

This is my first post on simviation. Great site. Thank you all for posting all the added aircraft etc... I'm a long (way too long) flight sim'r. I have CFS, CFS2, CFS3, and many other fsims.

 Anyway, my question: What happened to the extra snapviews that were on cfs2 and 1?  (I use a Saitek x45 joystick and am used to having the ability to look all around using snapviews.) But CFS3 does not seem to support the rear-up views and the other views appear to be fairly narrow. One of the most important aspects of dogfighting is the ability to see what your opponent is doing so I miss those extra views.

 My general comments on CFS3:
- Are these flight models possibly correct? It's nearly impossible to get into a bad stall.

- Why is my plane throwing snowballs? What happened to the cool bullets in CFS2?

- Overall, it's a great ground attack game and not much of a dogfighting sim.

 All of course, JMHO.

 Cheers,
    C++Raider

Re: View question and general comments

PostPosted: Wed Feb 04, 2004 1:33 am
by Mathias
[quote]Hi,

This is my first post on simviation. Great site. Thank you all for posting all the added aircraft etc... I'm a long (way too long) flight sim'r. I have CFS, CFS2, CFS3, and many other fsims.

Re: View question and general comments

PostPosted: Wed Feb 04, 2004 1:40 am
by Mathias
Oh, let's not forget the CFS3.1 patch available at http://microsoftgamesinsider.com/CFSIns ... t.htm?nc=1

Re: View question and general comments

PostPosted: Wed Feb 04, 2004 6:11 am
by HawkerTempest5
Mathias is correct, forget the stock models and download some decent planes from AvHistory. I only fly correctly repainted models also as I can't get on with those daft coloured bands.

- Overall, it's a great ground attack game and not much of a dogfighting sim.


That about sums it up for me also pal. Great fun flying fast and low in a Tempest or Thunderbolt blowing stuff up, but when it comes to dogfighting, CFS2 is the best.

Oh, and welcome to SimV pal ;D

Re: View question and general comments

PostPosted: Wed Feb 04, 2004 2:28 pm
by CRaider
  Thanks for the warm welcome and for the valuable info. Modifying the xdp files does exactly what I wanted. I can see!!! I can see!!! ;D

  I agree with you, HawkerTempest5, that plane is simply awesome and a pleasure to fly.

 Cheers,
   C++Raider