CFS 3 First Impressions.

First, let me start off by saying I play flight simulators since they first apeared, back in the Spectrum 48k era.
I'm passionate about Flight Sims, and the only two games I have currently instaled on my PC are MSFS 2002 Pro and CFS 3.
This is cause I have PS2 console and that takes care of my basic action game needs.
For MSFS 2002 I didn't had any doubts. It's the only big civil aircraft simulation out there.
But for CFS 3 I admit I did some thinking. I have a Pentium IV, 1.8 Ghz. I'm not really shure of witch video card I have but it's at least 32 MB.(I have a portable computer and I didn't install it myself).
I simply loved CFS 2 and 1 . I imersed completely in the WWII air war and I considered them the best Combat Flight Sims I ever played.
MSFS2002 runs smoothly and perfectly on max detail.
I had forgoten about the real pain it is to tweak you PC to the game but, yes, you must do it. That's something I like on the PS2. Just stick the game CD and play.
I recomend the DirectX 9. patch and creating a Swap. I found a usefull article on this with 10 tips on how to speed up the game. I'm shure this was already posted by others before but I noticed there is alot of complaining about the game speed.
I'm shure Microsoft could have done better, like it did in Flight Simulator 2002.
It's true that CFS 3 has alot of AI, thousands of mouving objects etc.. but the ideal future I see for CFS4 is a mix between the two, a perfect blending.
The game is very demanding. If you have a good piece of hardware, you will like it. If you dont have a fast machine, you will hate it.
We could all discuss why Microsoft launches products that are clearly over demanding in terms of systems capacities that are available to the average person, but when evaluating a game, we should all focus on the game itself, not on it's performance needs.
The good thing about PS2 or other consoles is that the same games will run the same everywhere, so reviews are comparable.
I will try to stick to the game details.
The thing I like the most is realism and tough chalenges. That's why ALL modern times based flight sims are now un-apealing to me. Except the excelent IL-2 series or others that are based in eras where being a combat pilot was actually risky enough to make a game out of it . And you have to go back to the 60's at least, or mid 70's tops! Todays technology supremacy of the 'good guys' is just to big, and when games are based on real todays wars like F-15 Strike Eagle II was based on Gulf War, it simply wasnt realistic, because if it was, it would be too easy.
But in WWII, if you were a combat pilot, you had to have cojones. If you read Saint Exupery descriptions of how the life of a pilot was, you will get the idea. No sleep, tons of casualties, particulary in the rookies.
This makes the perfect context for a game. You will survive if you are good, and you will die if you are lousy or unexperienced (or unlucky).
If some company wants to make a modern fighter flight sim apealing to people like me, it will have to do something like Flight Simulator 2002 + Some Action.
I would love to play a game were I would pilot one of those B2, take off from England, drop 5000lbs of bombs on an Iraqui Bomb, and quietly land back
I'm passionate about Flight Sims, and the only two games I have currently instaled on my PC are MSFS 2002 Pro and CFS 3.
This is cause I have PS2 console and that takes care of my basic action game needs.
For MSFS 2002 I didn't had any doubts. It's the only big civil aircraft simulation out there.
But for CFS 3 I admit I did some thinking. I have a Pentium IV, 1.8 Ghz. I'm not really shure of witch video card I have but it's at least 32 MB.(I have a portable computer and I didn't install it myself).
I simply loved CFS 2 and 1 . I imersed completely in the WWII air war and I considered them the best Combat Flight Sims I ever played.
MSFS2002 runs smoothly and perfectly on max detail.
I had forgoten about the real pain it is to tweak you PC to the game but, yes, you must do it. That's something I like on the PS2. Just stick the game CD and play.
I recomend the DirectX 9. patch and creating a Swap. I found a usefull article on this with 10 tips on how to speed up the game. I'm shure this was already posted by others before but I noticed there is alot of complaining about the game speed.
I'm shure Microsoft could have done better, like it did in Flight Simulator 2002.
It's true that CFS 3 has alot of AI, thousands of mouving objects etc.. but the ideal future I see for CFS4 is a mix between the two, a perfect blending.
The game is very demanding. If you have a good piece of hardware, you will like it. If you dont have a fast machine, you will hate it.
We could all discuss why Microsoft launches products that are clearly over demanding in terms of systems capacities that are available to the average person, but when evaluating a game, we should all focus on the game itself, not on it's performance needs.
The good thing about PS2 or other consoles is that the same games will run the same everywhere, so reviews are comparable.
I will try to stick to the game details.
The thing I like the most is realism and tough chalenges. That's why ALL modern times based flight sims are now un-apealing to me. Except the excelent IL-2 series or others that are based in eras where being a combat pilot was actually risky enough to make a game out of it . And you have to go back to the 60's at least, or mid 70's tops! Todays technology supremacy of the 'good guys' is just to big, and when games are based on real todays wars like F-15 Strike Eagle II was based on Gulf War, it simply wasnt realistic, because if it was, it would be too easy.
But in WWII, if you were a combat pilot, you had to have cojones. If you read Saint Exupery descriptions of how the life of a pilot was, you will get the idea. No sleep, tons of casualties, particulary in the rookies.
This makes the perfect context for a game. You will survive if you are good, and you will die if you are lousy or unexperienced (or unlucky).
If some company wants to make a modern fighter flight sim apealing to people like me, it will have to do something like Flight Simulator 2002 + Some Action.
I would love to play a game were I would pilot one of those B2, take off from England, drop 5000lbs of bombs on an Iraqui Bomb, and quietly land back