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A Wee Bit of Help Please.....

PostPosted: Sat Mar 08, 2003 12:23 pm
by Boom_Boom
Well I bought CFS3 a while ago, and when I go to take off from my runway my aircraft will pull left or right and is really hard to keep in the runway........
2.  Which is best for anit-shipping? just diabling the fleet, so it reads 0% or sinking as many ships as you can?
3.Why is it that when you switch to a gunnery posistion the plane goes all coo koo and you end up not being able to aim what so ever...I thought that when you switch to a posistion the plane will stay nice and level as long as when you were flying level.....?
Ok thats it for now.....

Thanks a lot
Bye

Re: A Wee Bit of Help Please.....

PostPosted: Sat Mar 08, 2003 5:02 pm
by BFMF
1. I'm not sure, it may be caused due to the propeller

2. Do what you need to do to complete the mission. I don't think all the ships need to be sunk, but atleast some of them.

3. That's the autopilot doing that. it's kind of annoying, i'm not sure why it does that

Re: A Wee Bit of Help Please.....

PostPosted: Sun Mar 09, 2003 1:48 am
by BMan1113VR
[quote]Well I bought CFS3 a while ago, and when I go to take off from my runway my aircraft will pull left or right and is really hard to keep in the runway........
2.

Re: A Wee Bit of Help Please.....

PostPosted: Sun Mar 09, 2003 1:50 am
by BFMF
I think it is torque. FS2002 does the same thing with props, and can be turned off by the torque settings

Re: A Wee Bit of Help Please.....

PostPosted: Sat Mar 15, 2003 4:04 pm
by bobc1
Hi Boom_Boom,

If you're not using rudder pedals or have a twist grip rudder on your joystick go into the Options, then Realism Option then select Auto rudder. It works fine for me.

When you take a gunnery position in the bombers the plane should automatically put on the  Auto-Pilot. It's either the F6, F7 or F8 key I think. I don't fly the bombers that often!

Good luck, Bob.