I, like a lot of us, have waited patiently for the corrective patch to be released and this weekend i installed it
and found it a real dissapointment.
Sure its made cfs3 run a little better, but mine still stutters!
its made my force feedback2 joystick work a little better, but still not good enough! how is it that it works with
more "feel" and progresiveness in IL2, but not in a microsoft sim?
its made the gunner positions for the b25 and b26 a lot better, but now the speed indicator will not go over 50 mph
in the b25 h&j!
its also made level bombing possible for the ai wingmen, but whats the point? they release their bombs the same time
you do
and while yours hit the target, thiers fall far short because they are in formation behind you!
the patch has made very little difference to a very poor game. this weekend i have flown 10 bomber missions in campaign
mode
for the lufftwaffe using the ju88 a4, in those 10 missions i saw enemy fighters only once, without any enemy opposition
the
game is too easy and therefore boring! if you play il2 you'll know that there are VERY few missions when flying the
soviet
bomber campaign, where there are no enemy fighters, and when they do show up you have to work to get past them, thus
making a rewarding
experience.
On this forum a little while ago a question was asked - what should cfs4 be?, well its simple cfs4 should be the battle
for
europe betwwen 1943 and 1946 only next time it should work properly!
well thats it, its all i'll say for the moment. cfs 3 will go back on the shelf, and i'll go back to playing il2 till
forgotten
battles is released. and sincere congratulations to Oleg Maddox and all his team for making a combat simulator so good
that it scared microsoft, so much so that it forgot how to make a combat flight simulator.
