Well, "never" is a long time
I just played around with CFS3 again. Kind of interesting
First, rudder usage is so much different from FB to CFS3
Next, with my X45, I can configure the stick well enough so that I feel like Don Gentile in a P-47. That's a nice change. Things still seem a bit 'loose' but I may need to play with deadband
Also, I don't know what has changed with the 'new graphics engine', but I have everything set at 5, and it's smooth so far. before, on the same PC (all I did was add 256MB of RAM since last time I tried it, around this time last year), I had to put everything at 2, and then I was tweaking everything in sight, even limiting page swap and so forth.
What got changed so much for the better?
Flight with this stick is a huge difference. I assume it's the stick, since it should basically be the same product with slightly better graphics (the graphics are better out-of-the-box now, as far as I can see). I suppose I shouldn't be surprised; FB was very frustrating until I got the X45, which will be pried from my cold, dead fingers

Perhaps rudder usage would seem better in both sims with a real rudder pedal and bar setup? In FB, it seems restricted at first, almost as if you can't put in too much input too soon, and in CFS3, it seems like it is the reverse! Maybe I'll play around with rudder axis sensitivity
So what patches from MS are available now? I recalled there being one, long ago
I had forgotten the ground scenery was so good. FB is OK, but this is just a little better
Things that still annoy me about CFS3:
No gun convergence settings that I can see
No mission builder
If I change my eye-height, as soon as I snap-view, it goes back to default
Outside views should use the mouse.
"Virtual Cockpit" does...what in CFS3?
I can see an open cockpit for the razorback P-47 on the main screen...when I try 'open cockpit' in flight, nothing happens.
Skin selection...non-existent? In FB, for example, I just have a pulldown menu, and I change the skin for any a/c I like in Quick mission. In CFS3 I have...a very, um, how shall I put this? Stylised? A stylised paint scheme for say, a P-51D. Now, this bugs me. First, a nice point about FB is that with a few exceptions that are bugs, I can choose, say, the 360th fighter group's ID numbers/letters. In CFS3, I can chose a number and letter before and after the star and bar.
Now, as a WWII history buff, that bugs me as much as things like the paint schemes on Luftwaffe aircraft (not even talking about the hakenkruez, here)
Maybe there is another program that works with CFS3 to allow me to choose skins? I don't know...but that is a huge minus for me- I can make a scenario in FB that uses correct paint schemes for any unit involved
Campaign play is both better and worse than FB- the role playing element bugs me, as does having to be the strategist from square one. What if I want to be just a fighter pilot? My name isn't Sholto Douglas or Spaatz! but on the other hand, missions are simply more interesting than FB missions for the standard campaigns (user-made can be a different story, but they are 'static')
Another nice thing about CFS3 is all four seasons are present, and not map-dependant. A down-side is that the only sound options I have is volume. that's weird. I want to turn down sound settings; i have crummy onboard sound and I am getting crackling through my speakers. I don't need all the channels CFS3 is trying to use, I think
So- if I download, say, a new P-51D for CFS3, what happens?
I don't mean where do i put the file to make it work (although i don't know), i mean- does every P-51D have that skin now?