Interested to see the comments on the AI preference for a turn n burn fight, and the tweaks put into cfs3 for this purpose....
....Has this been overdone???, orr do the ai use "real" or the same flight physics as the flyable aircraft.
Every bomber in the MS box can out turn any fighter I fly, seemingly without loosing energy. Meanwhile my own aircraft / pilot will stall or blackout......now I know my flying is not "by the numbers", but it seems very odd when the ai doesn't seem to suffer the same limitations on tight turns.
Agree with the gunner ai - ridiculous, not just accuracy, but also heavy damage way before I am close enough to consider taking a good shot.