Land of Giants...

The latest Air Battle game from Microsoft! Running on an entirely new platform, CFS3 is raising it's fair share of problems & opinions - Good & Bad!

Re: Land of Giants...

Postby Sean Doran » Wed Jan 21, 2004 11:41 am

CFS3 with 1% aircraft are the closest thing to flying a real WWII fighter.


Keep in mind we dont all beleive this ;D
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Re: Land of Giants...

Postby Bob_Ruff » Wed Jan 21, 2004 12:39 pm

Noddy,
The bike shed it is, but, you must come by way of a real aircraft that has the IL-2 FM programmed in to it.

May God have mercy on his soul!

I hope having you do that won't make me responsible for your death!

Irish,
I did say on another thread, save 0ne, on the 1% FMs but, was discreet enough not to say who that one and only person is. Now, to your utter shame, they all know. (joke)
Seriously, I was referring to real pilots with regards FMs. The ones I have had on mine get a big kick out of IL-2 with some laughing hysterically. They don’t find the stock ones from MS very good, particularly the B-25 and 26 with the P-51 getting the best marks. They all have felt the 1% was the best and on forum threads I have yet to read of a real pilot that is one that flies real aircraft, say different. Seems there should be at least a couple that would see it different. I am sure Spitfrnd is waiting in the cockpit for the scramble if one ever does.
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Re: Land of Giants...

Postby Sean Doran » Wed Jan 21, 2004 12:42 pm

I am sure Spitfrnd is waiting in the cockpit for the scramble if one ever does.


hehe  thats the on thing we can be sure of.  LMAO
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Re: Land of Giants...

Postby Billerator » Wed Jan 21, 2004 8:07 pm

Yeah continuing realism.

I downloaded the demo of the newest X-plane, and if it wasnt for the fact that it is a cow to set-up, or use ( I still havnt bothered to work out how) and that the visuals are somewhat 'aged' now, I would buy it.

If they just payed attention to visuals and the interface, they will have a big competitor to MS, after all X-plane is very much 'as real as it gets' .
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Re: Land of Giants...

Postby Noddy » Wed Jan 21, 2004 8:36 pm

I'm all ready...but a little worried on the airflow over my left ball-bag..seems to have a little bit of drag stopping full movemeant... ::)
I think it may be that 1% putt-putt i'm flying..Thank the lord i don't fly that in Iraq....or anywhere come to that..
I don't know where your pilot friends are from, are you sure they are not enemy agents?.... ::)
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Re: Land of Giants...

Postby Katahu » Thu Jan 22, 2004 1:04 am

In the IL-2 FB directory, I found this piece of text on the read-me file. The read-me file was installed after using the version-1.21 update patch.

We also thank for the help in beta testing all FB community and also personally

Sean Trestrail (real pilot who flew a restored P-51 as well. He sent us a lot of materials that helped us make P-51 series alive in our sim),
Ian Boys (for the great help in accumulating of the test data from the forums and personal test),
Dietger Pohl,
Steffen Trombke,
Wastel (This name is better known for the community),
Jan Niukkanen,
Jyrki Majamaeki,
Yury Puzynia


Notice the first person that is listed above. Now you and I know that a real P-51 pilot was involved.

This is NOT intended to start another flare up. This is to show you that there are pilots in this world who like to get involved with the creation of almost any sim.
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Re: Land of Giants...

Postby Bob_Ruff » Thu Jan 22, 2004 11:57 am

Olag has given money to get real pilots to improve his sim and they have. It is the game engine that needs changing and might very well be what his next one will have.
I have seen posted many real pilots, not enemy agents, say from the former Soviet military, but those that fly current WWII aircraft claim the CFS3 1% A/C are the closest flight models.
You showed Olag got some to work for him. I do notice no endorsement as to the final results by any of those listed.
Interesting!
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Re: Land of Giants...

Postby Katahu » Thu Jan 22, 2004 12:30 pm

You're right about the game engine. Besides, Europe is a very big map.

However, I don't know what Oleg's consumers will say if he chooses to change the game engine.

Remember, M$ did just that and the results were not pretty for CFS3's success in the market.

Oleg can choose to make a game engine that is similar to M$'s game engine as seen in FS9. However, I don't know if companies ever copywrite their folder structures.

If 1C:Maddox Games [the company] ever changes to an engine similar to M$'s, who knows what the effects of online play it will have. A lot of people use the IL-2 series just for online play even though you can make your own custom missions with the built in mission editor.

Oleg would have to be very careful when it comes to changing the engines.

I'll see if I can contact him. If I can contact him, then I'll let you people know so that you can talk with him about this. I think we have plenty of time. Remember, IL-2 BoB is due to release next year and this year is still young.
Last edited by Katahu on Thu Jan 22, 2004 12:33 pm, edited 1 time in total.
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Re: Land of Giants...

Postby Katahu » Thu Jan 22, 2004 2:31 pm

In the IL-2 community, there is a forum section that is called "Oleg Maddox Ready Room" and Oleg usually reads the posts in order to read the opinions of consumers. Therefore, that part of the forums was my first place to go to.

Besides, I wanted to hear consumer opinions as well.

It seems that a lot of people over at the IL-2 community are more willing to put up with a closed-source simulator in order to avoid the infamous CHEATERS and Hackers.

Besically, they seem to want fair play instead of a different game engine. Besides, I seem to agree with them.

If a lot of people used addons while playing online, there would be serious lag or serious UNREALISM. For example:

When I play online in FS, I see a 747 doing loops and barrel rolls even though that player says he is flying an F-18. :-/

If this happened in IL-2, then imagine this: An Me-262 flying like a Me-162, or a P-51 Mustang flying like a P-80.

And remember, there are so many addons that it's impossible to download them all. Therefore, you will always see some aircraft doing some unusual things.
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Re: Land of Giants...

Postby Sean Doran » Thu Jan 22, 2004 3:40 pm

[quote]but those that fly current WWII aircraft claim the CFS3 1% A/C are the closest flight models.
Last edited by Sean Doran on Thu Jan 22, 2004 3:44 pm, edited 1 time in total.
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Re: Land of Giants...

Postby Woodlouse2002 » Thu Jan 22, 2004 4:35 pm

When I play online in FS, I see a 747 doing loops and barrel rolls even though that player says he is flying an F-18. :-/


I hope you realise that if someone is flying a plane that you don't have in multiplayer in FS then you will see a stock aircraft. In CFS2 you see the Zero. So therefore, in FS you see a 747. Whether they be flying an F18 or a Stringbag.
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Re: Land of Giants...

Postby Katahu » Thu Jan 22, 2004 5:09 pm

That's why the IL-2 community prefers a closed-source sim. That way, everyone has the same type of aircraft and the same amounts. As a result, you'll see a P-51 flying like a P-51 and a Bf109 flying like a Bf109.

Besides, I've noticed that it's virtually impossible to cheat [except Team Killing or TKing]. The servers may indicate that there's a cheat going on, but that's because it's detecting the lag and renders it as a cheat or warp.

But still, I like to see some addons for IL-2 and I also like to see some 1% FM's in it as well. But the problem is choice.
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Re: Land of Giants...

Postby Bob_Ruff » Thu Jan 22, 2004 6:07 pm

I do not do multi-play but, I do see your point with IL-2. IL-2 is a great game and I enjoyed many aspects of it. If it were a choice between out of the box, I would be doing IL-2 without any doubt.
Based on others, not my, opinions, I would likely go with IL-2 for multi-play if I were starting from scratch and that was my leanings.
I wouldn't blame Olag for not changing engines but he is smart enough to know when he is going to fall behind. CFS3 problems are all noted all to well. But, the engine is the best and we, the community and not MS, have made great strides to making this an excellent game on its own right.
However, one must be a dedicated, willing to learn, with long suffering to jump through all the hoops to get to the point of a high level CFS.
Most, and I can not blame them one bit, won't do it.
If I had waited one month and heard the truth about CFS3 before I bought it, I would be doing IL-2 FB now.
In fact, I had given up on CFS3 and had gone back to Il-2 until I found the 1% planes and the various web sites with their support and common interest. I gave it a shot and it quickly surpassed IL-2, IMO.
It is the fun of repairing this and updating and being a part of a shared work that is so much cooler than just playing a game, even if it is more trouble. It has the potential and is already much better than IL-2. But, if you are not heavily into modifying, downloading, tweaking etc, you would not know that.
I truly believe that if Olag played the last BoB installment of mine the British fighter sets, he would take a serious look at upgrading his engine because he would realize that CFS4 will jump past him and without a new engine he will not keep up. That is just my opinion and mine alone.
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