Campaign Aircraft

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Campaign Aircraft

Postby Smoke2much » Mon Dec 01, 2003 7:42 am

Is it possible to make downloaded aircraft available within the campaign?

I have the B-17 and it doesn't show up in the US bomber campaign.  I also have the BF110 and that does work for the German AI, but not the player.

Any ideas?

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Re: Campaign Aircraft

Postby Hagar » Mon Dec 01, 2003 7:53 am

Will. If they're not listed as Player aircraft on the Campaigns menu check out the entered_service= entry in the DP files. This should be listed under [MISC_DATA]
The date must be earlier than the date of the first mission in a campaign. If there's no [MISC_DATA] section, copy /paste this in from another DP.

The allegiance= entry is also important.
allegiance= (0 = Neutral, 1 = British, 2 = German, 3 = US, 4 = Japanese etc)

PS. Oops. I just spotted this is for CFS3. My comments are based on CFS2. I assume it's the same. ::)
Last edited by Hagar on Mon Dec 01, 2003 8:08 am, edited 1 time in total.
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Re: Campaign Aircraft

Postby Smoke2much » Mon Dec 01, 2003 8:18 am

Thanks Doug.  I'll try that and see what happens.

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Re: Campaign Aircraft

Postby Hagar » Mon Dec 01, 2003 8:25 am

Will. I downloaded a 3rd party aircraft to check this out. The EnteredService date is in the DP file with an extra LeftService entry.

I'm clutching at straws with CFS3 as I really haven't the faintest idea of what I'm talking about. ::) ;)
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Re: Campaign Aircraft

Postby Smoke2much » Mon Dec 01, 2003 8:40 am

So far that doesn't work.

I have tried adding the Model name of the B-17 in the Tech tree of the campaign XML file but no joy with that either.

Still trying...

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Re: Campaign Aircraft

Postby Smoke2much » Mon Dec 01, 2003 9:34 am

Twas me being silly. ;D

The campaign that I was playing didn't recognise the B-17 but on starting a new one it did.

Will

PS by renaming a copy of the default Tempest as P-299 I have made that available to the Americans.  Fun.
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Re: Campaign Aircraft

Postby Hagar » Mon Dec 01, 2003 11:24 am

Glad you figured that out. ;)
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Re: Campaign Aircraft

Postby BFMF » Mon Dec 01, 2003 12:12 pm

I wrote a tutorial a long time ago on how to add 3rd part aircraft to campaigns, even existing campaings
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Re: Campaign Aircraft

Postby farmerdave » Mon Dec 01, 2003 6:19 pm

[quote]I wrote a tutorial a long time ago on how to add 3rd part aircraft to campaigns, even existing campaings [quote]



Where is it? Before now i had just assumed this was impossible to do.
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Re: Campaign Aircraft

Postby 1danny » Mon Dec 01, 2003 10:12 pm

;Dyes please wana use that high res for its cock pit
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Re: Campaign Aircraft

Postby BFMF » Tue Dec 02, 2003 12:29 am

sh
Where is it? Before now i had just assumed this was impossible to do.


I'l have to do some searching for it. It wasn't well written, but it did help a few people out
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Re: Campaign Aircraft

Postby farmerdave » Thu Dec 04, 2003 4:37 pm

How do you add aircraft to the campaign tech tree?  I opened the XML file, but you can't put the cursor down anywhere.
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Re: Campaign Aircraft

Postby Smoke2much » Fri Dec 05, 2003 5:35 am

Right click on it and open as a wordpad document and you can edit it.

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Re: Campaign Aircraft

Postby farmerdave » Fri Dec 05, 2003 6:08 pm

I tried opening it in wordpad and adding the Bf110 to the tech tree, but when I tried to start a campaign the game sort of froze, but I could still exit properly.  I used the entered service date from the XDP file.
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Re: Campaign Aircraft

Postby farmerdave » Sat Dec 06, 2003 3:56 pm

Stupid mistake on my part.  i was putting in the wrong aircraft name ::) ::) :-[
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