Don't know if this will help Paul. I'm kinda shootin' in the dark as I don't have FS9 installed to help check things out.
From the Plan-G forums-discussing multiplayer ac in Plan-G.
http://www.tasoftware.co.uk/forum/index.php?topic=419.15For FS9 users flying on a native network like FSHost, you must use AIBridge to see the planes. There you must forward the port 47624 TCP/UDP to your machine.
That is a fairly old Plan-G topic, so maybe a new qwery there would be in order.
Dave
Many thanks for the interest in the subject, Dave... [smiley=thumbsup.gif]..!
I am hoping that Plan-G can be encouraged to display all on-line Multiplayers using the various FS Host (and FSX FS Client) Servers, in exactly the same way that FS Navigator does so well for FS 2004 users!
At the moment, I am experimenting with a mix of my FS 2004 and FSX programs, together with Plan-G and AIBridge to see if anything useful happens...no luck so far...only my own aircraft and AI can be seen in FSX when on and off-line, and when using FS 2004 the AI aircraft can only be see when NOT on-line (only off-line!).
It would be very nice if the mix of FSX and FS 2004 Multiplayer Pilots could see each other, and AI traffic, in real-time, on the Plan-G, GPS, moving map!
The simple FS Host connection arrangements for FS 2004 and FS Navigator, don't seem to be available for Plan-G...so far!
...still trying...
...!
http://www.tasoftware.co.uk/planG.htmPaul....FS 2004 and FSX + Plan-G...
...!
P.S I have also have tried "FS Commander" to try and achieve the same results, no luck there either, and Plan-G with its Google Maps, seems to be much more user-friendly of the two programs!
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