Software tests your ports before you join session

One of the biggest problems with multiplayer is when someone does not have their ports set up correctly for joining a FSHost online flight server.
This little program by the developer of FSHost lets you test your computer before you try to join a session without checking, and thereby might give other players the dreaded "All players could not connect" message.
http://www.chocolatesoftware.com/fshost/FSPortTest.exe
From their website:
[i]First, if you have FS2002 or FS2004 running and you're connected to a server, disconnect from it (but you can leave the program running).
This little program by the developer of FSHost lets you test your computer before you try to join a session without checking, and thereby might give other players the dreaded "All players could not connect" message.
http://www.chocolatesoftware.com/fshost/FSPortTest.exe
From their website:
[i]First, if you have FS2002 or FS2004 running and you're connected to a server, disconnect from it (but you can leave the program running).