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Re: Mock up battle.

PostPosted: Wed Jun 07, 2006 5:06 pm
by flyboy 28
You can't see the boom in multiplayer, FYI. All animations in multiplayer are disabled.

Re: Mock up battle.

PostPosted: Wed Jun 07, 2006 5:23 pm
by Dr.Goodfly
not for me.
I have see all player animations. I could see when the guy I was flying with last night put his gear and flaps down!
Still, would you like to fly?

Re: Mock up battle.

PostPosted: Wed Jun 07, 2006 5:37 pm
by BAW0343
Dr.  you really dont understand MP,  First just beacsue the boom goes down that DOSENT mean it can refuel. And again, the person will need that exact same KC-135 to see it. And air combat in a NON air combat simulator isnt the best idea, honesty issues. If you really want to do this go buy a CFS game or Lock On. there have been MANY disscussions about this in the past. If you think you can do it be my guest, but i dont think many people will join.

Re: Mock up battle.

PostPosted: Wed Jun 07, 2006 5:41 pm
by flyboy 28
Wasn't there a "Wargames" multi a while back? To be honest, I don't know how it turned out as I was at work at the time, but ask Clipper, Cspyro or Tweek.

Re: Mock up battle.

PostPosted: Thu Jun 08, 2006 3:12 am
by Mynameisnemo
Wasn't there a "Wargames" multi a while back? To be honest, I don't know how it turned out as I was at work at the time, but ask Clipper, Cspyro or Tweek.


there was a Wargames a while back, and although in fs9 you can't shoot someone down, what was  done was we had to stay behind somone from approx 0.1nm away for at least 5-10 seconds to register a kill, baring in mind this was done with spitfires and 109's etc was quite good fun,.

If its a Jet version of the Wargames that was had i would see it quite hard to actually do as most jets are capable of atleast 300-400mph and can be a right pain to achieve a "simulated lock on" while basically formation flying for so long.

as BAW0343 mentioned, try Lock on or C.F.S for these type of things.

Nemo...................