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FSX Multiplayer Improvements

PostPosted: Mon May 29, 2006 2:21 pm
by JBaymore
Finally some details about the really important stuff....... and it sounds promising.

The Microsoft FSX website has some factual stuff in addition to the various screen shots and videos we have been seeing around up til now.

Re: FSX Multiplayer Improvements

PostPosted: Mon May 29, 2006 2:24 pm
by cspyro21
Certainly is something to look forward to John, instead of dropping flour bombs we can fly online with a whole new world of options! 8)

Re: FSX Multiplayer Improvements

PostPosted: Mon May 29, 2006 5:20 pm
by Airshow_lover
oooh....i would like to do ATC.

I ave tried wi th some of the 3rd party software and it just seems not to work....It'll be cool not having to run two seperarte programs for one game

:)

Re: FSX Multiplayer Improvements

PostPosted: Mon May 29, 2006 5:57 pm
by JBaymore
Certainly is something to look forward to John, instead of dropping flour bombs we can fly online with a whole new world of options! 8)


Maybe we can do "Joint Ops" multiplayer flour bombing missions?

Re: FSX Multiplayer Improvements

PostPosted: Mon May 29, 2006 6:51 pm
by BAW0343
from an air-traffic controller


Im in  ;D

*looks forward to job interview, plans pre-order of FSX ;D *

Re: FSX Multiplayer Improvements

PostPosted: Tue May 30, 2006 2:00 am
by Serpent_6
Sounds good. ;D
Co pilot sounds interesting, you wont have to fly the  Simalive hops anymore we just get in the passenger seat with Fozzer ;D or maybe fill a 747 with Simv members? ??? ;D ;D

Re: FSX Multiplayer Improvements

PostPosted: Tue May 30, 2006 10:48 am
by Ecko
This all sounds too good to be true. :D

Re: FSX Multiplayer Improvements

PostPosted: Tue May 30, 2006 3:44 pm
by Sir_Crashalot
Too bad I will probably never see those wonderful things of FSX :'(

Crash ;)

Re: FSX Multiplayer Improvements

PostPosted: Tue May 30, 2006 6:08 pm
by Katahu
or maybe fill a 747 with Simv members? ??? ;D ;D


Oh god, can you imagine the mayhem that will cause?

1. Ozzy as our pilot *
2. Fozzer providing the in-flight entertainment **
3. Jared dying all hairs green and painting our faces white
4. Soui providing the straight jackets
5. Me trying to keep the needle straight while Ozzy goes inverted ***

* Oh crab! Seat belts everyone!
** I doubt Foz's church organ would fit in the cabin. ;D
*** A scarey thought isn't it? ;D

Re: FSX Multiplayer Improvements

PostPosted: Tue May 30, 2006 6:21 pm
by Jakemaster
Guys, I think we are looking for so many things when there are 2 things I think we need on a basic level.

First of all, implementing an FSHost like system would be excellent.  It should allow us to host on our computer THROUGH the sim, and also allow us to search for a server like you can on FSHostSpy in the sim.

Secondly, implement a Teamspeak like utility IN the sim so we don't have to run ts in the background.

Those are 2 basic things, but adding in some other things like traffic radar like on FSNav would be nice as well

Re: FSX Multiplayer Improvements

PostPosted: Tue May 30, 2006 9:38 pm
by JBaymore
[quote]Guys, I think we are looking for so many things when there are 2 things I think we need on a basic level.

First of all, implementing an FSHost like system would be excellent.