Texture Max Load Editor Released

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Texture Max Load Editor Released

Postby Steve. » Tue Jul 28, 2009 11:40 am



Hello,

I am pleased to announce that the Texture Max Load Editor has been released! The Texture Max Load Editor is a free application developed from the ground up for Flight Simulator X.

The Texture Max Load Editor will change the maximum texture resolution that Flight Simulator X can load. Many flight simmers have environment add-ons, such as Real Environment Xtreme, that make use of High Definition and Super High Definition textures. These textures can go up to a resolution of 4096 pixels square. However, the default maximum resolution for Flight Simulator X is 1024. This means that you are not making use of the SHD, high resolution textures you have loaded.

Users have the option to run a service that makes sure the Texture Max Load value never change back to the default value. This service is unique and no other third party add-on can do this.

The application has many options available so users can customize their experience. Below is a list of the options that are available in the application.

  • Ability to run the application when Flight Simulator starts
  • Ability to run the application when Windows starts
  • Option to run the service automatically
  • Auto-Change options

These options can be changed at any time in the application.

For more information and download links for the Texture Max Load Editor, visit the Frosty Software website at http://www.frostysoftware.com


Thank you,

Steve Frost
Last edited by Mitch. on Wed Jul 29, 2009 8:18 am, edited 1 time in total.
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Re: Texture Max Load Editor Released

Postby J. » Tue Jul 28, 2009 11:54 am

sweet! thanks Steve.
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Re: Texture Max Load Editor Released

Postby SubZer0 » Tue Jul 28, 2009 1:10 pm

People have been able to do this manually in the fsx.cfg...
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Re: Texture Max Load Editor Released

Postby Steve. » Tue Jul 28, 2009 2:01 pm

This program makes changing the TML value easier ;)
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Re: Texture Max Load Editor Released

Postby J. » Tue Jul 28, 2009 6:31 pm

this program makes it so you do not have to do it manually. makes it a bit less tedious.
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Re: Texture Max Load Editor Released

Postby Mitch. » Wed Jul 29, 2009 8:19 am

Ah, this is great, much more convenient. Thanks. 8-)
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Re: Texture Max Load Editor Released

Postby Steve. » Wed Jul 29, 2009 12:14 pm

Glad you like it :)
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Re: Texture Max Load Editor Released

Postby Steve. » Thu Aug 06, 2009 3:47 pm

The patch for the Texture Max Load Editor has been released. A message will be displayed the next time you run the TMLE if you have "Check for updates" enabled. If you don't, you can download it from http://www.frostysoftware.com.

The service had a bug that meant it didn't write the value correctly. This has been fixed in the patch along with some other bugs.


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