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FSX Vintage: Bristol Beaufighter

PostPosted: Mon Jan 02, 2012 1:55 am
by Blaunarwal
Some time ago I discovered a great work of Dave Garwood on Classic Britsim.

Yesterday I took her out on a flight along the British coast.
This aircraft is just perfect with a wonderful virtual cockpit. A must have for all lovers of vintage aircraft. I tested it on FSX SP2. So far I only locked at one livery of nine.

Re: FSX Vintage: Bristol Beaufighter

PostPosted: Mon Jan 02, 2012 1:59 am
by Blaunarwal
And since this is my 6th post, here are the pictures.


Image

Image

and the active link

Re: FSX Vintage: Bristol Beaufighter

PostPosted: Mon Jan 02, 2012 11:11 pm
by CHUCK79
Very cool....thanks 4 the heads up 8-) 8-)

Re: FSX Vintage: Bristol Beaufighter

PostPosted: Mon Jan 02, 2012 11:28 pm
by andy190
I have the CBFS Beau & I think its one of the best freeware World War 2 aircraft for fsx. I also downloaded the paintkit so I might try repainting it. ;)

Re: FSX Vintage: Bristol Beaufighter

PostPosted: Tue Jan 10, 2012 12:53 am
by Blaunarwal
I asked Dave how to add weapons on the payload stations:

"Hi Dan

You need to set the weight for payload station 4 to 1610 lbs to get the torpedo to show. The full set of payload weights is as follows:

station.0 = 200 lb for the pilot (set by default)
station.1 = 260 lb for starboard rockets and rails. Set to 50 lb for just the empty rails.
station.2 = as above for port rockets / rails
station.3 = 200 lb for the observer / gunner
station.4 = 1610 lb for the torpedo. Set to 50 lb for just the empty cradle only.

Rockets & the torpedo are only availabe on the Mk VIc and Mk X, not the Mk VIf night fighters.

Hope that helps.

Dave."

To drop the torpedo you have to add this to a saved flight file (*.flt)

[DroppableObjects.0]
ObjectSet.0=Torpedo, 1

See manual for the rockets. Of course you can add more than 1 for several drops, alltough that's not realistic  :-/

;D