Page 1 of 1

Some Mission Editor help please?

PostPosted: Mon Feb 05, 2007 4:01 pm
by FiGHtA_PiLoT
Hello guys,

I've been tweaking around with the mission editor, and I made a mission called Bunker Island. In the mission, a bunch of lcvps start heading towards the island. But I have a problem with the lcvps. When they get to the island, they just keep on moving, even right through the island, and they never stop. How do I get them to stop when they hit land? P.S. I selected WP 2 for each boat, and I set the speed to 0, but that didn't help at all. I'll appreciate any help.


FiGHtA_PiLoT

Re: Some Mission Editor help please?

PostPosted: Tue Feb 06, 2007 12:52 am
by Tango_Romeo
First, I have never found a solution to this problem, and I have been using MB for a number of years.

Re: Some Mission Editor help please?

PostPosted: Tue Feb 06, 2007 11:49 am
by FiGHtA_PiLoT
Well, thanks for the help anyway :) I'll figure this out sometime or another.

Re: Some Mission Editor help please?

PostPosted: Tue Feb 06, 2007 1:38 pm
by Cody_Coyote
You can do it, here's how:

Set both the first and the last waypoint speeds of your landing craft to zero "0".

Re: Some Mission Editor help please?

PostPosted: Wed Feb 07, 2007 2:17 pm
by FiGHtA_PiLoT
Thanks Cody, that worked!  :)

Re: Some Mission Editor help please?

PostPosted: Sat Feb 17, 2007 2:28 am
by Tango_Romeo
[quote]Thanks Cody, that worked!

Re: Some Mission Editor help please?

PostPosted: Sat Feb 17, 2007 10:41 am
by Cody_Coyote
Thanks Tango_Romeo.  It's funny you mentioned that since I have been considering doing just that. I wrote my mission building tutorial 5 years ago and we've all gained a lot of knowledge since then.  I've been considering updating it and adding an appendix which would include tips and tricks such as the landing craft issue.  If the real world slows down a bit I may tackle it this summer.  On one level I ask myself, why waste time with a 7 year old sim, then again CFS2 seems to have a life of its own.

Stay tuned, we'll see what happens.

Re: Some Mission Editor help please?

PostPosted: Sun Feb 18, 2007 7:39 pm
by Tango_Romeo
Ain't it the truth. Cody?   Folks keep wandering off to other sims, but always seem to return to CFS2.  I like to think it's because that, in spite of it's limitations, it is very versatile and we haven't quite pushed the envelope to the limit yet.

Be looking for your forthcoming tute/tips & tricks.