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Taking off from Aircraft Carriers

Posted:
Fri Aug 04, 2006 1:31 pm
by HERBIE
I've had Combat Flight 2 for some years now, and Vietnam Air War add on.The problem I find is most of
the jet aircrafts just ditch into the sea when taking off.
I've tried reading the manuals and holding the wheel
brakes untill the engines are at fall thottle, increase
mixture etc.When most of the sea missions start I
seem to be to near the front of the carrier with a third
of the runway.
Does any one have the relative experience to get the
planes high enough off the deck.
Thanks HERBIE.
Re: Taking off from Aircraft Carriers

Posted:
Fri Aug 04, 2006 2:31 pm
by james007
HERBIE I have very little experience with Jet taking off from a carrier. The only tip a can give you is for you to open the thruttle to maximum and increase to flaps to 25%. Push the stick back as fast as possible and presss the wep dial.
I hope this advice will help you!
James007
Re: Taking off from Aircraft Carriers

Posted:
Fri Aug 04, 2006 2:43 pm
by AvHistory
Naval jets require a catapult to get off a carrier unless the flight model is a pure joke.
Re: Taking off from Aircraft Carriers

Posted:
Fri Aug 04, 2006 4:08 pm
by james007
I forgot you also need a Modern carrier. There is now way you can use the World war two carrier for Jets take off. They are simply not suited for Jets planes.
Good luck on your next take flight.
James007
Re: Taking off from Aircraft Carriers

Posted:
Fri Aug 04, 2006 4:12 pm
by james007
You may find Modern and Korea era carriers in one of the thread in this post dedicated to CFS2 Ships. Just scroll through the post and you will find it.
I hope I have been helpful!
James007
Re: Taking off from Aircraft Carriers

Posted:
Fri Aug 04, 2006 4:19 pm
by Hagar
I assume this is the commercial addon in which case everything should be supplied. According to this review there's a special boosted afterburner to simulate cat take-offs. The author reports that he could never get it to work properly.
http://www.fsnordic.net/article/article_view.php?ID=24PS. It looks like one of the older CFS2/FS2002 addons. CFS2 was never suited to modern jet combat.
Re: Taking off from Aircraft Carriers

Posted:
Fri Aug 04, 2006 8:19 pm
by AvHistory
We finally got jets to function properly in CFS3 but none of this series can model anything more then a high transonic plane.
Figure Mig-15 & F-8x jets to be about s far as you can go with it if you want good flight models.
Re: Taking off from Aircraft Carriers

Posted:
Fri Aug 04, 2006 9:34 pm
by piersyf
The Fox 4 people have a nice series of simulated cat launches in the F9F campaign for Korea. Don't know how it's done though!
I'm curious as to why anyone would bother with a campaign beyond Korea anyway as the principal weapon systems for air combat (IR and radar guided missiles) don't work, flight modelling aside. I mean sure, you can launch a sidewinder, but it's about as smart as a ww2 US 5" rocket in the game.
Piers
Re: Taking off from Aircraft Carriers

Posted:
Sat Aug 05, 2006 2:32 am
by Hagar
The Fox 4 people have a nice series of simulated cat launches in the F9F campaign for Korea. Don't know how it's done though!
I'm one of the Fox Four team. I'll have to ask Tom how he did it. I think the missions actually start in the air, a few feet off the carrier deck.
As this is a commercial addon I would expect them to have figured it out.