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for james, and carrier ops fans

PostPosted: Tue May 30, 2006 9:01 am
by Jeph
S! guys, let me know if youre interested in the mission i used for this video. it's all stock stuff, just a repainted carrier texture. i made the mission myself, and have been told its one of the more difficult carrier missions out there by a couple of CFS2 carrier gods. im good on carrier landings, but this took me about 20 landing attempts to get right.
:o ;D
http://s5.photobucket.com/albums/y193/usn_skwerl/?action=view¤t=Jephs_Mission.flv

Re: for james, and carrier ops fans

PostPosted: Tue May 30, 2006 9:08 am
by james007
WoW! You are a pretty good carrier pilot. Those are pretty rough conditions to land on a carrier. Good job!



James007

Re: for james, and carrier ops fans

PostPosted: Tue May 30, 2006 2:56 pm
by VF103_Moo
pretty cool, now can ya do it with a guy 20 ft away on ur 6? formation lands are amazing to see

Re: for james, and carrier ops fans

PostPosted: Tue May 30, 2006 3:17 pm
by flyboy 28
Wowzers. :o I'll have to give that one a go. :) Could you PM me the file, Jeph?

Re: for james, and carrier ops fans

PostPosted: Tue May 30, 2006 7:15 pm
by Jeph
ok, heres the file, i had to edit because when i rechecked the mission in the builder, it wiped my wind. its good to go now. just unzip to your missions folder :)

http://www.geocities.com/usn_skwerl/Zips/VF3CarrierTrainerQual.zip

edit 2: moo, i STRONGLY sugggest not landing in formation on this mission. i can do formation landings/take offs, but not in these conditions. ill let you be the first to try it though ;) thats a pretty skinny boat.

edit 3: http://www.geocities.com/usn_skwerl/Carrier_Requirements.html click this to see the requirements and info.

i have a few pics here at the main site, just click pics and screenshots link, if you wanna see.
http://www.geocities.com/usn_skwerl

Re: for james, and carrier ops fans

PostPosted: Wed May 31, 2006 3:49 pm
by VF103_Moo
well, jeph theres only one way to find out.

;D


mooster

Re: for james, and carrier ops fans

PostPosted: Thu Jun 01, 2006 6:03 am
by Jeph
moo, let me know one of these days when you want to try the formation landing. i dont use ventrillo, but im sure both of us are good enough to keep from trading paint. only change to mission requirements, i think would be that one of us would have to have brakes set.

im definitely up for the challenge though :D if youve ever done the CFS1 Ark Royal "mission" ( from RAF 662), we had to land 3 times with the camel, 3 with the FW190, and 3 with the P-47 without crashing. it took me almost 6 hours, lol but i did it. this carrier is cake compared to that one...i think?

Re: for james, and carrier ops fans

PostPosted: Thu Jun 01, 2006 2:36 pm
by VF103_Moo
i'm game anytime. schools out next thursday. YAHOO! i dont have cfs1, so i never have flown the ark royal carrier, but i have flown many a carrier hop.


mooster

Re: for james, and carrier ops fans

PostPosted: Tue Jun 13, 2006 3:17 am
by stiz
you woulda bust ur gear, tail and hit the saftey net all at the same time there mate  ;) ;D

Re: for james, and carrier ops fans

PostPosted: Tue Jun 13, 2006 6:42 pm
by Jeph
aye! like i said, the ark took me 6 hours to get right...it sounds bad, but until ya do it, you dont understand. PLUS, you got a witness or two on the deck watching. stay left!

Re: for james, and carrier ops fans

PostPosted: Tue Jun 13, 2006 7:01 pm
by stiz
now try it 10 times with the 1% hellcat with realityX with auto mixture off with people whatching  :)

http://www.vf15-flyingaces.com/vf15_fig ... aining.htm

Re: for james, and carrier ops fans

PostPosted: Wed Jun 14, 2006 8:37 am
by Jeph
well, ive been out of the CFS2 loop for a minute, so i dont know what realityX is. i also dont think auto mixture is an issue for low level stuff. (carrier ops)... i dont necessarily like no fun rules all the time, because of the simple fact that A: a pixel, a speck of dirt on your monitor, could be anything...not necessarily an aircraft. granted sound helps that, but you may not necessarily know if that might just be scenery with a palm tree unrendered, and from a distance, might be floating in midair.

zooming isnt QUITE, im my opinion, totally legit for one reason...the scouts typically used binoculars, not the fighters...

and offically, coming from a real WWII pilot (RAF_Yank), the "100% hard" flight model is in fact 100% crap. its nowhere near realistic, and im sure if there are any real pilots here who have flown CFS2 at 100%, theyll agree...the flight characteristics are just not right in 100%.

i know CFS2 is lacking in a lot of things, (like flaps that

Re: for james, and carrier ops fans

PostPosted: Wed Jun 14, 2006 12:22 pm
by stiz
thinks its based on a proper WW2 carrier manual but i spose all the crews would have tweaked it to what suited them  :), and i'd agree with you on the 3rd turn, i tend to go a little furthur down and make it one shallow turn. Had a look at your site and thought that 1000-2000ft is a bit high/far, we aint flying jets after all  ;D :P

RealityX is basicly a little progy type thingi that adds "out of the box" damage to your plane, say you treat your engine harshly, after to much damage it'll die on you, it also means you cant have people doing a 9G turn cos it'll blow you up once you pass the stress limit for your a/c   :D

I tend to fly at 90% realism, flight model on medium, unlimited fuel and ammo unchecked, auto mixture unchecked.

I never turn my engine off on the carrier for that reason and i only fold my wings when taking screen shots  :)

Re: for james, and carrier ops fans

PostPosted: Wed Jun 14, 2006 3:21 pm
by Jeph
hmmm!!! i was figuring you were like the dudes on the zone that thought ONLY 100% was dead on

i do the unlimited ammo thing too, usually, but some people say thats cheating. if its an FFA...its totally legit. would like to fly with ya one day. let me know if you have an idea for a carrier mission, ill set somethng up with a few challenges :)

Re: for james, and carrier ops fans

PostPosted: Thu Jun 15, 2006 4:06 pm
by stiz
nah i never played on the zone, always done IP with friends  :)

As for the mission...hmmm suprise me  ;D