Page 1 of 4
Red Star - Korea

Posted:
Sun Mar 19, 2006 12:37 am
by Tango_Romeo
Re: Red Star - Korea

Posted:
Sun Mar 19, 2006 12:51 am
by Tango_Romeo
Re: Red Star - Korea

Posted:
Sun Mar 19, 2006 3:59 am
by ozzy72
I can't wait to get my teeth into that

Re: Red Star - Korea

Posted:
Sun Mar 19, 2006 10:28 am
by james007
I will secound that motion. Since I like to fly for both sides this sounds like a great addon for this program. Thank you Guys
James007
Re: Red Star - Korea

Posted:
Sun Mar 19, 2006 12:58 pm
by Tango_Romeo
I thought that the team would never be able to produce an aircraft that could equal the Sea Fury used in the Ocean Fury campaign, but it has come together. Hayden's superb model, textures and VC, combined with Mike's inimitable panel and cunningly accurate AIR file, and my humble DP overseen and tweaked by Doug have given us a truly classic MiG-15bis. There are new Manchurian bases, a real variety of allied aerial opponents and 19 missions that will challenge the player, and offer potenially different outcomes with each flight. Collin's new, beautiful, and frame-rate friendly CVE118 is also featured. (Though when attacked, the intensity of her flak is so realistic that it will make one think twice about wandering within range.) Russian mission screens, ranks, decorations and Scuttlebutt act as sweeteners. There will also be a beautiful set of optional Korean splash screens. This complex package is being wrapped in Doug's slick self-extractors to make installation a breeze. We have high hopes that it will be worthy of the effort expended. :D
Re: Red Star - Korea

Posted:
Sun Mar 19, 2006 1:14 pm
by ozzy72
Ooooh I can't wait to get beta-testing her. Doug told me a little and my keyboard shorted out because of all the saliva

Re: Red Star - Korea

Posted:
Sun Mar 19, 2006 1:18 pm
by Tango_Romeo
Though I've been around for years, I'm really not a very active poster, but I have to add this(yes, I know I'm 'gushing' ::) ). This MiG's panels are so realistic and functional that not learning to use their capabilities is almost sinful, though the aircraft itself makes you want to just strap it on and go flying. It's well worth the effort to learn the cockpit from the panel instructions, including translated screenshot to get you around the Russian instrument labels. Unique airbrake indicator, upper as well as lower panel views, Autopilot and ADF make this a cockpit flyer's dream. And the AIR file is so accurate that it even includes the MiG's unusual trait of rolling to the opposite side when heavy rudder is applied.
Re: Red Star - Korea

Posted:
Sun Mar 19, 2006 1:23 pm
by ozzy72
Thank goodness I live in the former Eastern Bloc and am v.familiar with Soviet cockpits. I take it everything is marked up in cyrillic?
Re: Red Star - Korea

Posted:
Sun Mar 19, 2006 1:29 pm
by Tango_Romeo

We're hoping to go to beta in a week or so. Because of some unique circumstances, alpha testing is taking a touch longer than planned. (Translation: The rest of the team is pointing-out stuff that yours truly just plain overlooked, or flubbed due to inattention to detail during a recently demanding work schedule.)

Re: Red Star - Korea

Posted:
Sun Mar 19, 2006 1:37 pm
by ozzy72
Don't you just hate it when that happens?

Re: Red Star - Korea

Posted:
Sun Mar 19, 2006 1:58 pm
by Tango_Romeo
Yes, Cyrillic everywhere...courtesy of a local native originally from Novosibirsk. Take a peek....


Re: Red Star - Korea

Posted:
Sun Mar 19, 2006 2:08 pm
by ozzy72
LURVELY

The last Mig-15 I saw was looking much the worse for wear
http://www.simviation.com/cgi-bin/yabb/ ... 1140373962
Re: Red Star - Korea

Posted:
Sun Mar 19, 2006 2:26 pm
by Tango_Romeo
Re: Red Star - Korea

Posted:
Sun Mar 19, 2006 2:38 pm
by ozzy72
In the words of Ali G "Me exit hole should always be me exit hole and never me entry hole"

Re: Red Star - Korea

Posted:
Sat Mar 25, 2006 10:06 am
by Padser
~S~
I will re-install CFS2 to fly this - I've always thought very highly of the Fox Four campaigns! Highly detailed, high qulity,well thought out - a joy! Thanks for the hard work, chaps!
Now, if only I can work out a way of getting TrackIR to work with CFS... ::) It will be funny using the high hat again...
TTFN
Pads