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This is for Hager

PostPosted: Mon Jan 19, 2004 4:50 pm
by skeeterman
I have CFS2 and have the Bunker Hill with F9F Panther.

I have a question regarding the landing on the carrier.
I don't have a"hooker" the Korean War term we used, or the now "trap" code to stop the Panther...
Are there arresting wires on the carrier so the plane can be stopped?

I have yet to get a "hook" on landing...

Re: This is for Hager

PostPosted: Mon Jan 19, 2004 5:17 pm
by Hagar
Hi Skeeterman. The Panther used as Player aircraft in Bunker Hill has a virtual tailhook like the default naval aircraft. This is activated by hitting Shift + G or Shift + H depending on the keyboard layout you use. This will give the effect of catching an arrester wire when your "hook" touches the deck.

PS. I visit this forum on a regular basis but can often miss specific questions, hence the delay in my reply. It's quite possible I might not visit for a week or longer so don't rely on my being here. If you have problems with the Fox Four campaigns it's much quicker to get help by mailing one of the team direct from the Contact page on the site. You will also be more likely to get the correct answer to your problem. ;)