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Ark Royal   Memorial Flight:    

PostPosted: Wed Sep 17, 2003 12:24 am
by colmack
Ark Royal III made famous for her roll in the sinking of Bismarck.
Ark Royal IV Britain

Re: Ark Royal

PostPosted: Wed Sep 17, 2003 5:17 am
by HawkerTempest5
Looking good. I'll check those out.

Re: Ark Royal

PostPosted: Wed Sep 17, 2003 8:53 am
by Tequila Sunrise
I've already got em but I've had problems with the Ark Royal IV:
1. my aircraft fall through the deck next to the port cat.
2. The deck marking are blured when sitting on deck and they fliker when more than 0.5 miles away.
Is there a fix for either of these problems, or does it only happen to me?

I really like the Ark V, especially with the working ski-jump 8)

Re: Ark Royal

PostPosted: Wed Sep 17, 2003 4:30 pm
by colmack
i'm sorry Craig that sounds like its you.......

Re: Ark Royal

PostPosted: Wed Sep 17, 2003 5:23 pm
by Tequila Sunrise
pitty, I was really looking forward to flying the bucc and SeaVixen off it, supose the Oriskany will have to do 8)

Re: Ark Royal

PostPosted: Wed Sep 17, 2003 8:36 pm
by colmack
hee hee
except for the far left side the deck isn't servicable?


here are some new numbers  cut and paste them into your ship.cfg over the old ones

[platform.0]
; platforms are the actual surface that the planes
; land on.  You can define as many platforms as you
; want by adding subsequent sections with increasing
; numbers.  e.g. [platform.1], [platform.2] etc.
;
; vertices should be defined in model coordinates,
; and counter-clockwise order when viewed from above.
: REMEMBER, positive z is out the TAIL of the ship
; the shape may be concave or convex
; there may be from 3 to 20 vertices (limitation
; may go away later) and they must all be on the same
; plane.
vertex.0=-18.076,13.5,-158.202
vertex.1=-16.258,13.5,-6.667
vertex.2=-13.601,13.5,56.133
vertex.3=18.315,13.5,56.133
vertex.4=18.020,13.5,-7.126
vertex.5=18.715,13.5,-158.202

[platform.1]
vertex.0=-13.601,13.5,56.133
vertex.1=-11.490,13.5,69.810
vertex.2=3.985,13.5,69.810
vertex.3=4.315,13.5,56.133

[platform.2]
vertex.0=-11.490,13.5,69.810
vertex.1=-9.702,13.5,80.733
vertex.2=2.120,13.5,80.733
vertex.3=3.985,13.5,69.810

[platform.3]
vertex.0=-9.702,13.5,80.733
vertex.1=-9.333,13.5,86.450
vertex.2=1.281,13.5,86.450
vertex.3=2.120,13.5,80.733

[platform.4]
vertex.0=-9.333,13.5,86.450
vertex.1=-8.782,13.5,93.872
vertex.2=0.446,13.5,93.872
vertex.3=1.281,13.5,86.450

[platform.5]
vertex.0=4.601,13.5,56.133
vertex.1=0.490,13.5,95.810
vertex.2=16.985,13.5,95.810
vertex.3=18.315,13.5,56.133

[platform.6]
vertex.0=-15.258,13.5,-55.667
vertex.1=-27.258,13.5,-15.767
vertex.2=-27.258,13.5,16.667
vertex.3=-13.258,13.5,29.667

[platform.7]
vertex.0=17.020,13.5,-55.667
vertex.1=17.020,13.5,29.767
vertex.2=29.258,13.5,29.667
vertex.3=29.258,13.5,-55.667

[LANDING AIDS]
cable.0=13.312001,14.896,-68.592003,-13.928,14.896,-68.592003
cable.1=13.312001,14.896,-65.520004,-13.928,14.896,-65.520004
cable.3=13.312001,14.896,-62.320007,-13.928,14.896,-62.320007
cable.4=13.312001,14.896,-59.320007,-13.928,14.896,-59.320007

Re: Ark Royal

PostPosted: Thu Sep 18, 2003 11:53 am
by Tequila Sunrise
I've added the new numbers and might have found a way to sort the blurring of the deck 8)

Re: Ark Royal

PostPosted: Thu Sep 18, 2003 5:20 pm
by colmack
how so? that would be great!  

Re: Ark Royal

PostPosted: Fri Sep 19, 2003 9:36 am
by Tequila Sunrise
nuthing fancy, I just increased the display settings ::)