by Polar_Lion » Wed Mar 27, 2013 8:21 pm
ok this DP had a few issues.
the first being it had two bomb triggers. gunstation 9 and 10. i removed 10 as its not needed.
next the heavy bomb load had extra mount points.0 those are now gone.
The main reason why you had no info in MB is the [misc data] was missing. MB uses that to control the AI. i used the B24s and added the correct crew count. i did not fix the speed or alt info so that may be off.
if you want to fix it then please remeber that all of those are METRIC. So airspeed is in Km/h and alt is in Km. dont use feet, MPH or knots. as it will throw off the AIs.
so thats what was wrong. if you still have issues please let me know.
just copy and paste over with this. then delete the CDP from the folder. and everything will work fine.
[GUNSTATIONS]
; Starboard Cheek Gun
gunstation.0=0,-2,1,0.08,839,2,1,1000,2,40,1d1*14,-1,0,6,0,0,-30,-45,30,45,-45,1.6
; Port Cheek Gun
gunstation.1=0,-1,1,0.08,839,2,1,1000,2,40,1d1*14,1,0,4.9,0,0,30,-30,45,45,-45,1.6
; Chin Gun
gunstation.2=0,-3,1,0.08,839,2,1,1000,2,40,1d1*14,0,-1.4,5.4,0,0,0,-70,70,45,-45,1.6
; Upper Gun
gunstation.3=0,-4,1,0.08,950,2,1,1000,2,45,1d1*14,0,1.6,-0.6,0,0,180,-180,180,80,0,1.6
; Radio Room Gun
gunstation.4=0,-5,1,0.08,839,2,1,1000,2,40,1d1*14,0,1.2,-4.2,-45,0,180,-45,45,15,-45,1.6
; Starboard Waist Gun
gunstation.5=0,-8,1,0.08,839,2,1,1000,2,40,1d1*14,-1,0.2,-7.9,0,0,-90,-70,70,70,-70,1.6
; Port Waist Gun
gunstation.6=0,-7,1,0.08,839,2,1,1000,2,40,1d1*14,1,0.2,-7.9,0,0,90,-70,70,70,-70,1.6
; Tail Gun
gunstation.7=0,-10,2,0.08,839,2,1,1000,2,40,1d1*14,0,0.1,-17,0,0,180,-15,15,45,-45,1.6
; Lower Gun
gunstation.8=0,-9,1,0.08,839,2,1,1000,2,50,1d1*14,0,-1.395,-6,0,0,180,-180,180,0,-90,1.6
; Bomb Release
gunstation.9=3,20,8,0,0,20,0,0,0,0,1d1*2000,0,0,0,0,0,0,0,0,0,0,500
[guns.0]
gun.0=1000,-0.1,0,0.1,0,0,1,1000
[guns.1]
gun.0=1000,0.1,0,0.1,0,0,1,1000
[guns.2]
gun.0=1000,0.1233,0.0242,0.4208,0,0,1,1000
gun.1=1000,-0.1233,0.0242,0.4208,0,0,1,1000
[guns.3]
gun.0=1000,-0.25,0.09,-0.14,0,0,1,1000
gun.1=1000,0.25,0.09,-0.14,0,0,1,1000
[guns.4]
gun.0=1000,0,0.1,-0.1,0,0,1,1000
[guns.5]
gun.0=1000,-0.1,0,0,0,0,1,1000
[guns.6]
gun.0=1000,0.1,0,0,0,0,1,1000
[guns.7]
gun.0=1000,-0.16,0,-0.99,0,0,1,1000
gun.1=1000,0.16,0,-0.99,0,0,0,1000
[guns.8]
gun.0=1000,-0.23,0,-0.4,0,0,1,1000
gun.1=1000,0.23,0,-0.4,0,0,1,1000
[guns.9]
gun.0=20,0,0,0,0,0,0,20
[HARDPOINTS]
mount.0=0,0,-0.111
mount.1=0,0,-0.111
mount.2=0,0,-0.111
mount.3=0,0,-0.111
mount.4=0,0,-0.111
mount.5=0,0,-0.111
mount.6=0,0,-0.111
mount.7=0,0,-0.111
mount.8=0,0,-0.111
mount.9=0,0,-0.111
mount.10=0,0,-0.111
[PAYLOADS]
payload.0=%payload_name.0%
payload.1=%payload_name.1%
payload.2=%payload_name.2%
[PAYLOAD.0]
; Payload = Guns Only
[PAYLOAD.1]
; Payload = Bombs Medium
mount.0=WEP_US_500lb_GP, 1, -1
mount.1=WEP_US_500lb_GP, 1, 0
mount.2=WEP_US_500lb_GP, 1, 0
mount.3=WEP_US_500lb_GP, 1, 0
mount.4=WEP_US_500lb_GP, 1, 0
mount.5=WEP_US_500lb_GP, 1, 0
mount.6=WEP_US_500lb_GP, 1, 0
mount.7=WEP_US_500lb_GP, 1, 0
[PAYLOAD.2]
; Payload = Bombs Heavy
mount.0=WEP_US_1000lb_GP, 1, -1
mount.1=WEP_US_1000lb_GP, 1, 0
mount.2=WEP_US_1000lb_GP, 1, 0
mount.3=WEP_US_1000lb_GP, 1, 0
mount.4=WEP_US_1000lb_GP, 1, 0
mount.5=WEP_US_1000lb_GP, 1, 0
mount.6=WEP_US_1000lb_GP, 1, 0
mount.7=WEP_US_1000lb_GP, 1, 0
mount.8=WEP_US_1000lb_GP, 1, 0
mount.9=WEP_US_1000lb_GP, 1, 0
[MISC_DATA]
unit_family=1
category=2
allegiance=3
max_group_size=8
min_speed=240
cruise_speed=343
max_speed=515
min_alt=50
cruise_alt=5689
max_alt=8534
entered_service=1/1/42
crew=11