Cloud Trouble

General discussion for CFS2 - WW 2 Pacific Theater

Cloud Trouble

Postby Corsair Freak » Fri Oct 29, 2004 10:17 am

Lets get straight to the point...

I downloaded one of the cloud packs from http://fsw.simflight.com I believe it was CldPack2.zip and well, they look like S**t.

Image


Image


My shots arn't very good, I had to shrink them, but as you can see...they're squares. These clouds are made for FS2000 but they installed just fine and I found the link over at http://www.netwings.org/dcforum/DCForumID4/5804.html. Any Ideas?

Thanks,
Brandon

P.S. I installed the FS2K2 Sun and Moon, but I can't get the moon to show... ???
Last edited by Corsair Freak on Fri Oct 29, 2004 10:22 am, edited 1 time in total.
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Re: Cloud Trouble

Postby stiz » Fri Oct 29, 2004 12:42 pm

Looks like the textures have been done wrong think theres a way of fixing it but i'm afraid i don't know it.

Download the FS Sky world for FS2k2 the clouds in that pack work fine.

I've tried the moon and couldn't get it to show either  :(

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Re: Cloud Trouble

Postby Corsair Freak » Fri Oct 29, 2004 4:19 pm

Download the FS Sky world for FS2k2 the clouds in that pack work fine.
Thanks Stiz, I'll try that. but, does the Sky Pack affect your Frame rates? and if so, how much?

[quote]
I've tried the moon and couldn't get it to show either
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Re: Cloud Trouble

Postby stiz » Fri Oct 29, 2004 10:16 pm

I didn't notice any frame rate drop on my setup.

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Re: Cloud Trouble

Postby Stratobat » Sat Oct 30, 2004 2:03 am

I downloaded one of the cloud packs from http://fsw.simflight.com I believe it was CldPack2.zip and well, they look like S**t.


Hmm... It looks as if there's no alpha in the bitmaps to make the textures look like clouds. If you open the stock cloud textures, they are on 256x256 bitmap, but they have an alpha to make them look like clouds. If you take the alpha out, or if it was never present, you get the square bitmap effect!

Stock Cloud Texture...

Image

Addon Cloud Texture...

Image

Regards,
Stratobat
Last edited by Stratobat on Sat Oct 30, 2004 2:30 am, edited 1 time in total.
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