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NFS: Shift

PostPosted: Tue Nov 17, 2009 12:51 am
by N. Chapman

Re: NFS: Shift

PostPosted: Tue Nov 17, 2009 5:38 am
by ShaneG_old
You may want to wait a little longer.  ;)

Not sure which version you're running, but this game is buggy as hell, almost to the point of broken.  :(

They are supposed to be releasing a patch for it soon, and I wish they would hurry, as I would like to finish beating the carreer mode.  ::)

You may want to browse here before buying it: http://www.gtplanet.net/forum/forumdisplay.php?f=214


Other than the bugs it has, it's a killer game, and if/when the patch comes, and if it delivers, this will be a 10/10 game,  right now, it's more like a 5/10.  :-[

Re: NFS: Shift

PostPosted: Tue Nov 17, 2009 10:43 am
by N. Chapman
Yeah this is the demo so its relatively bug free and I can run it full on maxed out with 4xAA. Yes I am aware of the patch coming out and it looks like it solves a lot of performance issues.

Re: NFS: Shift

PostPosted: Thu Nov 19, 2009 10:25 am
by Crussell
Demo is so buggy, and you have to wrestle with the car for control... it always seems to turn too much. :/

Re: NFS: Shift

PostPosted: Mon Nov 23, 2009 6:53 am
by ShaneG_old
The patch is out today for the PS3 version, and the XB360 & PC version will be released on Dec. 1st


On Dec. 3rd in the UK, and Dec. 10th in the USA, a free DLC pack containing 5 new cars (American muscle), and a new race mode will be released.


[media]http://www.youtube.com/watch?v=Rx7b7QVcuwc[/media]



I'm really not that excited by the new cars or mode, but free stuff is always good.
8-)

Re: NFS: Shift

PostPosted: Mon Nov 23, 2009 4:19 pm
by Rich H
Is there a Corvette in the game? If there is, I might just have to get it

Re: NFS: Shift

PostPosted: Mon Nov 23, 2009 7:10 pm
by ShaneG_old
[quote]Is there a Corvette in the game? If there is, I might just have to get it

Re: NFS: Shift

PostPosted: Tue Nov 24, 2009 6:29 am
by Craig.
I personally would have liked to have seen proper handling and cornering physics. Not the usual pinhead center of the car turning that that insist on. But hey thats just me.

Re: NFS: Shift

PostPosted: Tue Nov 24, 2009 6:35 am
by ShaneG_old
I personally would have liked to have seen proper handling and cornering physics. Not the usual pinhead center of the car turning that that insist on. But hey thats just me.



I agree. They put too much emphasis on this being more 'sim' like than previous NFS titles, but I think it's actually just less 'arcade' like.

It's just a nice tide-me-over until GT5 comes out.  8-)

The patch did it's thing though. At least now I can finish it. :)