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Artillery Inbound... WIC Smoke in DX10

PostPosted: Sun Oct 28, 2007 11:47 am
by Ivan
Main DX10 feature of WIC is the smoke

Static screens cant capture it that well

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Helicopter delivering tanks...

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AI controlled Artillery shelling session

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Ready for battle... doing repairs before moving in

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I think this is the maximum amount of smoke that the WIC engine can produce...
Stuff used in this scene: Napalm barrier (by me), FAE bomb (Allied AI), Heavy artillery strike (by me), all in this area

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Cruiser shooting around a bit...

Re: Artillery Inbound... WIC Smoke in DX10

PostPosted: Sun Oct 28, 2007 11:48 am
by john_uk
i watched a video of the smooth particles and it just adds so much mroe volume to the game, i want DX10 :(

Re: Artillery Inbound... WIC Smoke in DX10

PostPosted: Sun Oct 28, 2007 9:05 pm
by a1
Very nice.

jonny dx10.1 will come out soon so can't you just wait. ::) ;D

Re: Artillery Inbound... WIC Smoke in DX10

PostPosted: Sun Oct 28, 2007 9:19 pm
by Ashar
That smoke looks brilliant :o :o

Re: Artillery Inbound... WIC Smoke in DX10

PostPosted: Mon Oct 29, 2007 3:21 am
by john_uk
Very nice.

jonny dx10.1 will come out soon so can't you just wait. ::) ;D


the unfortunate situation is that i have to wait, the bank is almost empty :(

Re: Artillery Inbound... WIC Smoke in DX10

PostPosted: Sat Nov 03, 2007 7:51 pm
by chiptas
You need vista to get DX10 it only comes with vista.

Re: Artillery Inbound... WIC Smoke in DX10

PostPosted: Sun Nov 04, 2007 8:54 am
by Kaworu
WIC is amazing. Hands down.  :)

Re: Artillery Inbound... WIC Smoke in DX10

PostPosted: Sun Nov 04, 2007 4:48 pm
by DONTREADMYUSERNAME
WIC is amazing, esepcially when you triple nuke em!