Anyway, Crysis on detail setting 'high' @ 1440x900. Shots not in chronological order

Norinco + Cobra sight = loads of noise and dead enemies

In-Game cutscenes are done by the game engine... with even more detail than the game part itself

Running to the rescue point

Signal flare... looks way better ingame

Sunrise... time to rack up some kills

Boosted jumps make rock climbing easier

Water detail... reflections are done realtime here.
More shots later including the 'Guide to offensive vehicle tactics'