Call of Duty:World at War PC

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Re: Call of Duty:World at War PC

Postby T1MT1M » Thu Jan 01, 2009 10:52 am

If you look on the Xfire site more people are playing cod 4 than cod waw. So you have to wonder what activision were thinking when they game it back to Treyarch.

Just by looking at the history of the Call of duty games they would know that if they gave it to Infinity ward they would make more money, and at the end of the day isn't that all activision is in it for?
Last edited by T1MT1M on Thu Jan 01, 2009 10:59 am, edited 1 time in total.
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Re: Call of Duty:World at War PC

Postby 87HondaShadow » Thu Jan 01, 2009 12:30 pm

While I agree with you about the gameplay, I guess the graphics are with good reason. Think about it, this CoD boasts WATER physics. And fire phyiscs. FSX doesn't have water physics, just landclass defining which area looks like water, reacts to wind (DX10) and will make your plane sink.


comparing the two is a really weird thing to do, considering both games work in a totaly differant way as you said and the way FSX works is to give maxiumum performance.

water physics in this game are not that spectacular, some ripples as they walk, the ocean doesnt look brilliant. meh all so mediocre.


Nothing pleases you guys...
But, i love the nazi zombies!
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Re: Call of Duty:World at War PC

Postby Crussell » Thu Jan 01, 2009 1:39 pm

Isn't as good as Call of Duty 4 but it is better than most, if not all World War 2 shooters. The graphics are great, which is really thanks to Infinity Ward's CoD4 engine and Multiplayer isn't that bad. The story is where the game is let down, CoD4 had a really engaging story line that kept you playing. CoD:WaW seems to be repetitive and boring, waking up and seeing a fellow squad member get slaughtered then start fighting back, but there's nothing gripping about any of it.

I've never liked Treyarch, and I think this is where they should just quit and let Infinity Ward take full control of the Call of Duty series.
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Re: Call of Duty:World at War PC

Postby J. » Thu Jan 01, 2009 2:52 pm

CoD should have ended with CoD4, the udders of the CoD cow are as dry as the desert!

@T1MT1M: all developers are in it for the money, infinty ward probably didnt want to make another CoD title, so they let treyarch make the game, with the usual pants results.

@Crussel: I agree about the story line, the game could have been better if it was possible at all to like any of the AI, but no, it was all so stereotypical (CoD4 chars where stereotypical i know, but it was new, hadnt really been done before with SAS like it was in CoD4) every WW2 shooter you play the yanks all sound like 50's war film actors, and the Ruskies are just potato eating, comrade loving clones. Treyarchs attempt at an engaging story line seemed to be
1. rip of a movie
2. do it badly
3. start over

whoever said im never pleased, your right, most games released now are pants! they are all far to across the board for my liking, trying to please everyone! genre specific works, look at Half Life, FPS through and through no RPG or RTS elements! now everygame that comes out seems to be a gang bang of multiple genres with the devs trying to grip everyone and it never works!

my shelf is full of old school game titles :)
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Re: Call of Duty:World at War PC

Postby T1MT1M » Sun Jan 04, 2009 5:26 am

@T1MT1M: all developers are in it for the money, infinty ward probably didnt want to make another CoD title, so they let treyarch make the game, with the usual pants results.



Didn't think of it as infinity ward not wanting to make another one :P.
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