1st posting

A workshop designed to help everyone improve their screenshot skills, featuring Simworld, the Screenart Gallery, tutorials, contests and much more!

1st posting

Postby Capt._Viper » Thu Feb 22, 2007 11:36 pm

Greetings, Because it was your group to make most of the suggestions.
I felt I should show you the fruits of your guidance.
Image
User avatar
Capt._Viper
2nd Lieutenant
2nd Lieutenant
 
Posts: 161
Joined: Sat Jul 30, 2005 11:04 pm
Location: NC, United States

Re: 1st posting

Postby Clipper » Fri Feb 23, 2007 6:02 am

There's some very solid points to this pic, and there's some that need to be adressed as well. The close up perspective of the aircraft is excellent. The props look like they're going to slice your hair off. Good coloring on the fuselage as well. You've created great depth, it's easy to look "into" this pic, lots of scenery to look at and you've thrown in a bit of cumulus, well positioned and looking quite realistic. (no hard horizintal lines at the bottom of the clouds..that's a good thing) You set the overall pic up really well.
Last edited by Clipper on Fri Feb 23, 2007 6:03 am, edited 1 time in total.
Image
User avatar
Clipper
Global Moderator
Global Moderator
 
Posts: 8420
Joined: Tue Aug 23, 2005 5:40 am

Re: 1st posting

Postby FSGT Gabe » Fri Feb 23, 2007 8:59 am

I agree with Clipper completely, the angle on the aircraft is great, though perhaps if you had banked right just a bit it would be even better.  The props looks great :o.  The main problem, though, as Clipper said is that the ground textures are blurry.  That ruins this shot :-/.  Did you wait for them to load?

- Kevin :D
Image
Studio V - Your destination for all your screenshot needs...
[move][color=#000066]Wi
User avatar
FSGT Gabe
Major
Major
 
Posts: 1576
Joined: Tue May 16, 2006 10:44 am
Location: Home airport: CYOO

Re: 1st posting

Postby Capt._Viper » Fri Feb 23, 2007 12:15 pm

Okay, Then how about this?Image
User avatar
Capt._Viper
2nd Lieutenant
2nd Lieutenant
 
Posts: 161
Joined: Sat Jul 30, 2005 11:04 pm
Location: NC, United States

Re: 1st posting

Postby Sytse » Fri Feb 23, 2007 1:10 pm

OK. Now the 3D scenery has loaded, but the ground textures still look blurry. The clouds look weird too.
User avatar
Sytse
Major
Major
 
Posts: 3397
Joined: Fri Jun 24, 2005 5:26 am
Location: The Netherlands

Re: 1st posting

Postby Clipper » Fri Feb 23, 2007 2:13 pm

You're definately in need of some cfg and/or vid card tweeks. Start maybe by upping the mip mapping in FS9 a touch. (ask if you need directions here). Do you have AA and/or antroscopic filtering set high on your vid card? Look for those settings in your vid card and reduce their values. Then let's have another pic ok?
Image
User avatar
Clipper
Global Moderator
Global Moderator
 
Posts: 8420
Joined: Tue Aug 23, 2005 5:40 am

Re: 1st posting

Postby Sytse » Sat Feb 24, 2007 4:29 am

OK. Now the 3D scenery has loaded, but the ground textures still look blurry. The clouds look weird too.


Whoops! Sorry for not being more constructive here... :-[
User avatar
Sytse
Major
Major
 
Posts: 3397
Joined: Fri Jun 24, 2005 5:26 am
Location: The Netherlands


Return to Studio V Screenshot Workshop

Who is online

Users browsing this forum: No registered users and 68 guests