Ray Tracing in FSX: Part III
Posted: Thu Nov 25, 2021 11:58 am
First of all, thanks a lot for the support on the previous two post on ray tracing used in FSX with Pascal Gilcher's qUINT Path Tracing Global Illumination shaders
So here's part 3!!
Ray Tracing off:
Ray Tracing on:
Hope you guys enjoy!!
So here's part 3!!
Ray Tracing off:
Ray Tracing on:
Hope you guys enjoy!!