So many people have already
"BUTCHERED" these SP Models of the Posky 747 , its pathetic ~ !
They've got the wrong Wing Textures on certain models
Wrong Cargo Containers in models
Wrong style Engine Nacelles on the engines
Wrong Style Wheels on different paint variants
Wrong Effects coupled to the Aircraft CFG Files
Aircraft CFG Files a mess, unorganized , disorganized and messy !
I started about a year ago, grabbing all the Posky 747SP's (
Special Performance) from every web site , and gathering them all up, then dissecting them to see what was in them , only to discover all kinds of
Butchery that's taken place thru the years since they were originally released.
Taken me about 8 months in my spare time to straighten them out , when I had time and get them somewhat corrected worthwhile.
The only 2 actual Choices for an actual VC / Virtual Cockpit in these models would be :
FSX Default 747-400 Cockpit the CLS 747-200 Cockpit which is an older Payware model
The model file would then have to be properly re'compiled for it to work properly.
I've seen SP Models that the wheels and gear sunk into the ground , did wheelies, , didn't move at all, wrong wing texture file names in the folders etc.
These POSKY 747SP models rolled out with 2 different Engine types :
The Pratt Whitney PW-JT9D-7R4G2
and
Rolls Royce / RR-RB-211-524C2
You'd be surprised how many didn't pay attention to those details and put the "Wrong Engine texture files" in the wrong model variant's
Just getting the original POSKY Ground Services in Correct working order was a chore, as more than 3/4 of the downloads were missing much of the proper correct textures and correct CFG PANEL Edits to make them work properly.
Watch Out for my lengthy YOU TUBE Video on these sometime soon.
Jetranger
