The View From 50 Million Feet

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The View From 50 Million Feet

Postby B0ikat » Tue Oct 10, 2017 9:10 am

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Model is a converted Sketchup file from 3dWarehouse.
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Re: The View From 50 Million Feet

Postby Fozzer » Tue Oct 10, 2017 9:27 am

I ran out of fuel.... :shock: ....

...and I screamed!.... :o ....

...but no-one heard me.... :( ...!

Paul...Spaced out.... :D ...!
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Re: The View From 50 Million Feet

Postby B0ikat » Tue Oct 10, 2017 9:46 am

Always remember to stock up on good ol' Quantum Forty! :)
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Re: The View From 50 Million Feet

Postby OldAirmail » Tue Oct 10, 2017 8:58 pm

Is that "50 Million Feet" above sea-level, or AGL? :D
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Re: The View From 50 Million Feet

Postby B0ikat » Tue Oct 10, 2017 10:01 pm

OldAirmail wrote:Is that "50 Million Feet" above sea-level, or AGL? :D

At 50 million, it doesn't matter too much. If you fall out of the sky, it hurts just as much! :shock:
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Re: The View From 50 Million Feet

Postby Anthindelahunt » Tue Oct 10, 2017 11:19 pm

In Space,no one can hear you scream... :o :o :o

Anthin...Feeling kinda high.. :shifty:
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Re: The View From 50 Million Feet

Postby Fozzer » Wed Oct 11, 2017 3:18 am

Anthindelahunt wrote:In Space, no one can hear you scream... :o :o :o

Anthin...Feeling kinda high.. :shifty:


I suspect the same thing will happen to me if I fall down my stairs and break my leg, Anthin!

Never balance on one leg trying to put your socks on while standing at the top of the stairs in the morning.....

...trust me!.... :o ...!

"Space" is the inside of Homer's head.....Doh!.... :doh:

Paul.... :D ....!
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Re: The View From 50 Million Feet

Postby Anthindelahunt » Wed Oct 11, 2017 7:21 am

Ye Gads Fozzer...Homer's head. That is really scary. :character-blues:

I have trouble putting my socks on while sitting..As for
standing. I don't think I could. :auto-ambulance:

Anthin..Applying for Crocks Unlimited.. :lol: :lol:
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Re: The View From 50 Million Feet

Postby napamule » Wed Oct 11, 2017 6:45 pm

Ok. That looks like fun. But what Sim? FSX? P3D? XP11? Or is it a video game?
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Re: The View From 50 Million Feet

Postby B0ikat » Wed Oct 11, 2017 8:09 pm

napamule wrote:Ok. That looks like fun. But what Sim? FSX? P3D? XP11? Or is it a video game?
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FSX Acceleration with space gauge. The ship is from a Star Wars Google Sketchup model (Downloaded from 3dWarehouse) converted through Blender to a FSX .MDL and made flyable by adding a panel, sound folder, and modified aircraft.cfg and cribbing the "starship" air file by Bruce Fitzgerald
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Re: The View From 50 Million Feet

Postby napamule » Wed Oct 11, 2017 8:24 pm

Yep. I suspected Bruce F, or Lazarus. Nice job. Not surprised. And not jealous. Just amazed. You have to know what you are doing to 'crib' air files AND get results. The cfg might of been a little easier, but still lots of work. FSX rules! All we need is more 'mechanics'. HA!
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Re: The View From 50 Million Feet

Postby B0ikat » Wed Oct 11, 2017 9:21 pm

By "cribbed", I mean I just used it straight out of the box, so to speak. No big "brain power" on my part needed! The "cfg" does need editing for titles and the "ui" stuff, along with contact points and effects.
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Re: The View From 50 Million Feet

Postby napamule » Wed Oct 11, 2017 10:02 pm

Oh ok. Bruce is good with air files. I dabble a bit. But am good with contact pts. I guess you used 'type 3' (skids) instead of wheels? If you need help with cnt pts I can look at them. Will even 'install' floats, so you can land on water. PM me. Or email me: napamule at aol dot com. Getting higher than 100 K ft is hard to do - I've tried it. But I am over that so don't really want to try anymore. But cnt pts - yes. Anytime. Cheers.
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Re: The View From 50 Million Feet

Postby B0ikat » Wed Oct 11, 2017 11:21 pm

Getting above 100K is what the "space gauge" set does.

https://simviation.com/1/search?submit= ... p&x=13&y=7

You also need FSUICP (Unregistered if good)

Basically, you place the space gauge folder in the panel folder and add some gauge and window entries to the panel config file of any jet powered aircraft, and as long as you can get to 100K altitude, space gauge kicks in, and off you go. I mostly boost the static thrust a bit to give the engines a bit of extra "oomph".
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Re: The View From 50 Million Feet

Postby napamule » Thu Oct 12, 2017 6:45 am

Yep. I suspected Rob B. Got the gauge. Going to see if Ant's Swamp Wallaby will make it up there, just for fun. And yeah, the static thrust trick works for power but it don't do anything for handling - ha. I have Bruce F.'s BSG Raptor and got that jamming at Mach 4 and it will take the 'pressure' better I think. Yet it lands at 40 kts. With 20% power and spoiler deployed it holds at 110 kts and flys level to where you can turn loose of joy and it won't 'buck'. Thanks for the link. I have been driving the vehicles the daily the past 9 months that I hardly fly anything anymore. Are we having fun yet!
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