WHEN THE SIM CAN'T REPRODUCE EXACTLY REAL SCENERY

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WHEN THE SIM CAN'T REPRODUCE EXACTLY REAL SCENERY

Postby papituwall » Tue Nov 17, 2015 2:39 pm

MALLOS DE RIGLOS The Mallos de Riglos are a set of conglomerate rock formations in Huesca, Aragon, Spain. They are located near Riglos some 45 km (28 mi) to the northwest of the city of Huesca. Rising to some 300 metres (980 ft) high (c. 1000 metres or 3,300 ft (1,000 m) above sea level), they form part of the foothills of the Pyrenees. Because of their relatively vertical sides, the Mallos de Riglos are a popular destination for climbers.

P3D2.5, PS mesh EU 5m pics. I think although they look similar, what happens when extending the flat image height is that it "stretches" the image and the texture is distributed in height (the mallos have grass halfway ...)
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Aerial map

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Mallos "stretched" [/ b]

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[b]A side detail


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[img width=740 height=425]https://www.simviation.com/phpupload/uploads/1447845036.jpg[/img]

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Re: WHEN THE SIM CAN'T REPRODUCE EXACTLY REAL SCENERY

Postby OldAirmail » Mon Jan 04, 2016 9:16 pm

A little late, but....


The look to the sloping sides of mountains always bothered me, but by now I think that my mind blanks out those areas.

One way to handle it would be the way that Orbx made Devils Tower.

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It was made like the sides of a building! :o
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Re: WHEN THE SIM CAN'T REPRODUCE EXACTLY REAL SCENERY

Postby papituwall » Tue Jan 05, 2016 12:36 pm

Nice info OAM.

Maybe Riglos is not receiving so many tourists as Devils tower does, but all Orbx sceneries have lots of mistakes, they were obliged to add photoscene in Vesuvius and still they have lost Yesa reservoir (10 km long) in Spain.
Unable to get my post about that.
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