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Fleet 50

PostPosted: Sat Apr 12, 2014 12:18 pm
by Flying Trucker
Good afternoon all... <<q

Have not done a Cross Country Simulated Flight with this simulated aeroplane, but a short hop around the cabbage patch to show you folks what she looks like.

Thanks too all of you who helped get her working properly in FSX for me. The Contact Points change made all the difference and the short simulated flight was a lot of fun.

You guys sure know your stuff when it comes to this Hobby and these Electronic Gizmo's... ;)

I changed the original sound to that of the Beech 18 on floats and that makes the simulated aeroplane even better.

FSX and Windows 7
FSWC...Flight Simulator Water Configurator
Aircraft: Fleet 50

http://www.ford-tri-motor.net/Misc-Aircraft.htm

Time: Early morning
Season: Summer
Weather: Light Rain...slightly overcast

Front office...
Image

On Floats...
Image

Bow Hatch opens when Water Rudders are in the Down Position...
Image

On the water...she works great now...
Image

On Skis...
Image

On Tundra Tires...
Image

Again Thanks All for your time and effort to get this up and running for me and anyone else here who would like a fun old twin to bash about the cabbage patch in... :dance:

Comments and Advice most welcome... ;)

Re: Fleet 50

PostPosted: Sat Apr 12, 2014 12:27 pm
by yancovitch
now where the heck did that pop up from?....fsx is full of surprises.......like #4

Re: Fleet 50

PostPosted: Sat Apr 12, 2014 2:46 pm
by Capt_Cronic
excellent :D

nice pix

maybee someone could upload the new config file for others ?

Re: Fleet 50

PostPosted: Sat Apr 12, 2014 5:10 pm
by jankees
what is that???

Re: Fleet 50

PostPosted: Sat Apr 12, 2014 7:02 pm
by Capt_Cronic
google "fleet 50 freighter"

Re: Fleet 50

PostPosted: Sun Apr 13, 2014 6:10 am
by Bass
A rare aircraft in some nice shots ;)

Re: Fleet 50

PostPosted: Sun Apr 13, 2014 10:37 am
by Flying Trucker
Good morning all... <<q

Replace the "Contact Points" with the below...everything works good... ;)

[contact_points]
static_pitch = 8
static_cg_height = 9.5
tailwheel_lock = 0
gear_system_type = 0
max_number_of_points = 10

point.0 = 5, -15.26, -6.08, -10.0, 1600, 0, 0, 50, 0, 0, 1, 1, 1.2, 2, 0, 0
point.1 = 5, -15.26, 6.08, -10.0, 1600, 0, 0, 50, 0, 0, 1, 1, 1.2, 2, 0, 0
point.2 = 4, 11.0, 6.08, -13.1, 1600, 0, 0, 0, 0.85, 2.5, 0.65, 0, 0, 2, 0, 0
point.3 = 4, 11.0, -6.08, -13.1, 1600, 0, 0, 0, 0.85, 2.5, 0.65, 0, 0, 3, 0, 0
point.4 = 4, -14.0, 6.08, -10.7, 1600, 0, 0, 0, 0.85, 2.5, 0.65, 0, 0, 2, 0, 0
point.5 = 4, -14.0, -6.08, -10.7, 1600, 0, 0, 0, 0.85, 2.5, 0.65, 0, 0, 2, 0, 0
point.6 = 2, 10.21, 0, 0, 2100, 0, 0, 0, 0, 0, 0, 0, 0, 4
point.7 = 2, -22.24, 0, 0.84, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 9
point.8 = 2, -1.14, -24.74, -1.14, 787.402, 0, 0, 0, 0, 0, 0, 0, 0, 5
point.9 = 2, -1.14, 24.74, -1.14, 787.402, 0, 0, 0, 0, 0, 0, 0, 0, 6

Re: Fleet 50

PostPosted: Mon Apr 14, 2014 1:49 am
by Hagar
Now all you have to do is fix that attitude indicator.

Re: Fleet 50

PostPosted: Mon Apr 14, 2014 7:35 am
by Flying Trucker
Right on Doug...forgot about that... :whistle:

Re: Fleet 50

PostPosted: Mon Apr 14, 2014 10:21 am
by Capt_Cronic
try this in the aircraft config file

[vacuum_system]
vacuum_type=1 <----- change from 0 to 1

im at work so i cant try it myself until tonight

Re: Fleet 50

PostPosted: Mon Apr 14, 2014 10:54 am
by Hagar
Capt_Cronic wrote:try this in the aircraft config file

[vacuum_system]
vacuum_type=1 <----- change from 0 to 1

im at work so i cant try it myself until tonight

Works for me. Good one! :clap:

Re: Fleet 50

PostPosted: Mon Apr 14, 2014 11:01 am
by Capt_Cronic
excellent :D

Re: Fleet 50

PostPosted: Tue Apr 15, 2014 7:25 am
by Flying Trucker
Well done Capt_Cronic...works well... ;)

Re: Fleet 50

PostPosted: Tue Apr 15, 2014 9:45 am
by CHUCK79
FlyingTrucker wrote:Well done Capt_Cronic...works well... ;)



+1 O0