Realistic Visibilty

...not sure if this forum is the correct one for P3D screenies????
I've always had an issue with FSX real time weather (when it worked) because it would usually stick in a visibility layer that looked terrible, sharp edges against terrain with no graduation. Unlimited visibility was an unrealistic option so I would usually customise the weather and give it a 10-30 mile vis layer that went up to 50000 (depending on what I was flying) or so, again unrealistic but the best compromise for me.
Prepar3D volumetric fog is brilliant.....clouds look better too.....No popping autogen either but that's a different story.

I've always had an issue with FSX real time weather (when it worked) because it would usually stick in a visibility layer that looked terrible, sharp edges against terrain with no graduation. Unlimited visibility was an unrealistic option so I would usually customise the weather and give it a 10-30 mile vis layer that went up to 50000 (depending on what I was flying) or so, again unrealistic but the best compromise for me.
Prepar3D volumetric fog is brilliant.....clouds look better too.....No popping autogen either but that's a different story.
